Interaction Design WikiDesign Studio 3

Notes on Photogrammetry Tools

Luma 3D capture

Plaftorms:  iOS

Capture/Scene Types: Objects and Scenes

Model Types: Polygon and Gaussian Splat

Pros: Reasonable handling of water surfaces

Cons:

Export Options: 

Link to results:

Poly.cam

Plaftorms: Android & iOS

Capture/Scene Types:Nature

Model Types: Polygon only

Pros:

Cons:

Export Options: basically everything

Link to results:

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Realityscan

Plaftorms: Android (not all devices) & iOS

Capture/Scene Types: Nature, Object only,  Solid objects and human 

Model Types: Polygon only  

Pros:

  1. Easy to adjust angles and scenes that needed to be captured

  1. Very fast processing

  1. free

Cons:

  1. Need to keep Processing process running in the foreground

  1. work worse than polyscan in my opinion

  1. More pictures better(use vedio)

Export Options: Obj, USDz

Link to results: 

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Scaniverse

Plaftorms:  Android (not all devices) & iOS

Capture/Scene Types: Objects Only, Nature

(0.8m / 2.5m / 5m)

Model Types: Polygon and Gaussian Splat

Pros: 

Cons:

Export Options: fbx, obj, glb, usdz, stl, ply, las

Link to results: 

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nerfstudio

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brush

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Gausian Splat Viewers

Blender

Cons: works better with meshes and is less efficient with pointclouds

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Godot

https://github.com/haztro/godot-gaussian-splatting

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Browser ( 3D Gaussian splatting for Three.js)

https://github.com/mkkellogg/GaussianSplats3D

Pros:

Cons: 

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Touch Designer

Notes:

Pros:

Cons: