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How do we sense, observe and adapt the huge variety of processes around us to design with? In this two-weeks hands-on course, we will observe like in a laboratory specific principles, geometries and materialities to create computationally aided new collaborative processes, like adapting the geometries of cellulose forcing capillaric forces to use for transportation processes or the thermal behaviour of stones for storing energy in the environment. Programming, CAD- and fabrication- tools should help to open up different phenomena for potential uses in design.  

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Topics

  • focus on human nostalgy, experiences and aesthetics incorporating digital fabrication

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Lecturers: Verena Ziegler, Rasa Weber

Course Goals

In this course, students gain an insight into methods and techniques that blur the boundary between digital and analogue, virtual and physical. Students gain insights into principles from geometry and formation processes from nature. The course provides a number of skills that are highly transferable to various aspects of prototyping for interaction designers.   

Course Structure

The course is Monday to Friday over two weeks, with the first week focuses on basic skills, and the 2nd week focuses on the main project. In the first week, students work individually to acquire basic skills. In the 2nd week, students form teams of 2 to 3 students to complete the main project.

Deliverables 

  • Individual Mini Projects 
  • Final Group Project and Presentation -  (At the end of week 2)
  • Documentation - Documentation of your work in the template provided (Per Group). 
  • Attendance during lessons  

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