INTERACTION DESIGN: DESIGN METHODOLOGY SEMINAR
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Grades will be based on the oral and written presentations, final essay, the reading notes, reflections on blog and on class participation. Contributing to constructive group feedback is an essential aspect of class participation. Regular attendance is required . Two or more unexcused absences will affect the final grade(80%). Absences have to be excused (medical notes, etc). Arriving late on more than one occasion will also affect the grade.
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Participation in discussions 20%
Journal/Blog 20%
Any assignment that remains unfulfilled receives a failing grade.
ASSIGNMENTS
- Oral presentations
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- Journal/Blog
A separate 'Journal' is developed by each student that reflects on learnings from the seminar. It should be in the form of an online blog (ie. WordPress, Notion, Medium or other):- Notes, sketches for each lesson should be included as well, with short reflections on the topics discussed
- The readings notes are shared on the blog
- The journal should be structured in a generally comprehensible manner
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For everyone, there are 2 mandatory readings every week and response notes are expected for each paper from each student and have to be uploaded on the blog by the prior Sunday evening. Additional readings are provided for reference and it's expected that you at least browse through the papers and read abstract and intro.
Students are expected to discuss and comment in class based on the readings they have done prior to the class (they can be randomly called to share their perspectives).
A reading guideline is provided to support the reading process: identify author(s), research location/institution, country, background, date, writing style, publication, context, sources, possible biases; identify words and concepts that are not familiar to you; identify questions that are emerging. See additional tips for reading academic papers by researcher Mike Ananny.
Texts vary in length every week, this is considered part of the learning process in this class to go through a reading and gather essential ideas in a limited time.
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Löwgren, J. & Stolterman, E. (2007). "Thoughtful Interaction Design". The Process (15-41).
? Readings to browse:
Kolko, J. (2007). "Thoughts on Interaction Design". Brown Bear LLC. (Chapter 3)
Week 2 - 28.02.22 Perspectives and biases of design (mn, jb)
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Sanders, E. (2013). "Perspectives on Participation in Design". Transcript Verlag.
Readings to browse:
Dubberly, H. (2004). "How do you design?" Dubberly Design Office.
Mareis, C. (2013). "Wer gestaltet die Gestaltung? Zur ambivalenten Verfassung von partizipatorischem Design". Transcript Verlag.
? Dreyfuss, H. S. The designer’s role (sketch).
Dreyfuss, H. S. (1955). Designing for People. (26-43).
Kolko, J. (2007). "Thoughts on Interaction Design". Brown Bear LLC. (Chapter 3)
Kolko, J. (2011). "Exposing the Magic of Design: A Practitioner’s Guide to the Methods and Theory of Synthesis". (Oxford Series in HumanTechnology Interaction) (1 ed.). Oxford University Press, USA.
Links to browse:
https://reinventingorganizationswiki.com/
Week 3 - 07.03.22 Who or what do we design for? (mn)
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Kirk, David S., Chatting, D. J., Yurman P. & Bichard, J. (2016). “Ritual Machines I & II: Making Technology at Home”. In Proceedings of CHI ‘16.
Readings to browse:
Dourish, P. & Bell , G. (2011). "Divining a Digital Future: Mess and Mythology in Ubiquitous Computing". Cambridge: MIT Press.
Marianne de Laet and Annemarie Mol. (2000). "The Zimbabwe Bush Pump: Mechanics of a Fluid Technology", In Social Studies of Science. 30/2. 225–63.
Donald Norman. (1988). "The Design of Everyday Things". 54-80.
Daniela Rosner and Jonathan Bean. “Learning from IKEA Hacking: “Iʼm Not One to Decoupage a Tabletop and Call It a Day”. Proceedings of CHI’ 09.
Links to browse:
https://thanks-in-advance.com/
Week 4 - 14.03.22 Human-Computer Interaction and methods (mn)
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Oulasvirta, A., Kurvinen, E., & Kankainen, T. (2003). “Understanding contexts by being there: case studies in bodystorming". In Personal and Ubiquitous Computing, 7(2), 125-134.
Readings to browse:
Buur, J., Fraser, E., Oinonen, S., & Rolfstam, M. (2010). “Ethnographic video as design specs”. In Proceedings of SIGCHI Australia’ 10.
Liz Danzico . (2010). “From Davis to David: Lessons from Improvisation”. In Interactions.
Fogg, B.J. (2003). “Conceptual Designs”. In Laurel, Brenda (ed.). Design Research. Methods and Perspectives.
Sanders, E., & Stappers, P. J. (2008). “Cocreation and the new landscapes of design”. In CoDesign, 4(1), 5–18.
Verplank, Bill. 2008. Interaction Design Sketchbook.
Further links to browse:
https://toolbox.hyperisland.com/
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and "Von der imperialen zur konvivialen Technik", Vetter, A., page 159-167)
Readings to browse:
Ou, Jifei, Dublon, G., Cheng, C., Heibeck, F., Willis, K.D.D. & Ishii, H. (2016). “Cilllia - 3D Printed Micro-Pillar Structures for Surface Texture, Actuation and Sensing”. In Proceedings of CHI ‘16.
Seago, Alex & Dunne, Anthony. (1999). "New Methodologies in Art and Design Research: The Object as Discourse". In Design Issues. 15:2. Summer 1999.
Jones Rhys, Haufe P., Sells E., Iravani P., Olliver V., Palmer C. and Bowyer, A. (2011). “RepRap - The Replicating Rapid Prototyper.” In Robotica, 29.
Week 6 - 28.03.22 The experience and the user-experience (jb)
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boyd, danah. 2007. “Why Youth (Heart) Social Network Sites: The Role of Networked Publics in Teenage Social Life.” In MacArthur Foundation Series on Digital Learning – Youth, Identity, and Digital Media Volume (ed. David Buckingham). Cambridge, MA: MIT Press.
Readings to browse:
Buchenau, M. & Fulton Suri, J. 2000. “Experience Prototyping”. In Proceeding of DIS ’00.
Merholz, P., Wilkens, T., Schauer, B., & Verba, D. (2008). Subject To Change:
Creating Great Products & Services for an Uncertain World: Adaptive Path on Design. O’Reilly Media, Inc. (Chapter 1 + 5)
Horst, Heather. 2011. Free, Social, and Inclusive: Appropriation and Resistance of New Media Technologies in Brazil. In International Journal of Communication. 5. 437–462.
Kaye, Joseph, Levitt, M. K., Nevins, J., Golden, J. & Schmidt, V. “Communicating Intimacy One Bit at a Time”. In Proceedings of CHI ‘05.
Week 7 - 04.04.22 The question of the prototype (jb)
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Houde, S., and Hill, C. 1997. "What Do Prototypes Prototype?", in Handbook of Human-Computer Interaction (2nd Ed.), M. Helander, T. Landauer, and P. Prabhu (eds.): Elsevier Science B. V: Amsterdam.
Readings to browse:
O’Sullivan, D. & Igoe, T. 2003. Physical Computing: Sensing and Controlling the Physical World with Computers. Premier Press..
YounKyung, L., Erik, S., & Josh, T. 2008. The anatomy of prototypes: Prototypes as filters, prototypes as manifestations of design ideas. In ACM Trans. Comput.Hum.Interact. 15(2). 1–27.
Ehn, P., & Kyng, M. 1991. Cardboard computers: Mocking-it-up or hands-on the future. In Design at Work: Cooperative Design of Computer Systems. 169–195.
Bolchini, D., Pulido, D., & Faiola, A. 2009. “ “Paper in screen” prototyping: an agile technique to anticipate the mobile experience”. In Interactions. 16(4). 29–33.
Week 8 - 11.04.22 Use of Storytelling for evaluation (jb)
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Kim, J., Lund, A. & Dombrowski. 2010. “Mobilizing Attention: Storytelling for Innovation”. In Interactions.
Readings to browse:
Brown, D. M. (2010). “Competitive Reviews” In Communicating Design: Developing Web Site Documentation for Design and Planning. 254-263. Berkeley: New Riders.
Quesenberry, W. & Brooks, K. 2010. “Why Stories?”. In Storytelling for User experience. Rosenfeld Media.
Loch, Christopher. 2003. Moving Your Idea Through Your Organisation. In Laurel, Brenda (ed.). Design Research. Methods and Perspectives.
**Case study: Almost twenty years apart, read how researcher Hiroshi Ishii & his colleagues present their visions of the future:
Ishii, Hiroshi & Ullmer B. 1997. “Tangible Bits: Towards Seamless Interfaces between People, Bits and Atoms”. In Proceedings of CHI ‘97.
Ishii, Hiroshi, Lakatos, D., Bonanni, L. & Labrune, J. “Radical Atoms: Beyond Tangible Bits,Toward Transformable Materials”. In Interactions. 19:1. January/February 2012. 38-51.
Week 9 - 02.05.22 Re: Evaluation (jb)
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Greenberg, S., & Buxton, B. 2008. “Usability evaluation considered harmful (some of the time)”. In Proceedings of CHI ’08.
Readings to browse:
Nørgaard, M., & Hornbæk, K. 2006. “What do usability evaluators do in practice?: an explorative study of think aloud testing”. In Proceedings of DIS ‘06.
Preece, J., Rogers, Y., & Sharp, H. 2002. “Introducing Evaluation”. In Interaction Design. Wiley.
Sengers, P., & Gaver, B. 2006. “Staying open to interpretation: engaging multiple meanings in design and evaluation”. In Proceedings of DIS ‘06.
***Assignment for all: propose the topic of your essay***
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Schaal, D., (1993). "Wege und Wegräume: Untersuchungen, Überlegungen, Planungen". Verlag Ernst & Sohn.
Readings to browse:
Fisher, D., DeLine, R., Czerwinski, M., & Drucker, S. 2012. Interactions with big data analytics. In Interactions. 19(3). 50-59.
Mackinlay, J. D. & Winslow, K. Designing Great Visualizations. Study for Tableau Software. (undated, retrieved November 2013).
Pavliscak, Pamela. 2015. Data-Informed Product Design. O’Reilly.
Rogers, Y., Sharp, H. & Preece, J. 2002. “Identifying Needs and establishing Requirements”. In Interaction Design: Beyond Human Computer Interaction. John Wiley & Sons. 201-211.
Week 11 - 23.05.22 Design Fiction, Speculative Design, Artistic research (jb)
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Wakkary, Ron & Odom, William & Hauser, Sabrina & Hertz, Garnet & Lin, Henry. 2016. A short guide to material speculation: Actual artifacts for critical inquiry. interactions. 23. 44-48.
Readings to browse:
Dunne, Anthony and Raby, F. 2001. Design Noir: The Secret Life of Electronic Objects. August / Birkhäuser.
Tsaknaki, Vasiliki & Fernaeus, Y. 2016. “Expanding on Wabi-Sabi as a Design Resource in HCI”. In Proceedings of CHI ‘16.
Edmond, Ernest A. 2014. “Human Computer Interaction, Art and Experience”. In Candy, Linda & Ferguson, S. (eds.). Interactive Experience in the Digital Age. Evaluating New Art Practice. Springer.
Shedroff, N. 2012. Make it So. Rosenfeld Media.
Kakalios, James. 2005. The Physics of Superheroes. The Gotham Books Publishing Group.
Week 12 - 30.05.22 Teach (jb, mn)
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