Variables are used for storing values. In Javascript var and let are used for variable declaration. There is also a const, which is similar to let but defines a constant, which cannot be reassigned once it is declared. The difference between the variables is that var is function scoped and let/const is block scoped. This means that a variable declared with var is defined throughout the program, while let/cost is only accessible within a block.
The name of the variable is case-sensitive and it must start with a letter, but it may contain numbers within the name.
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// variable Declaration var x1 = 15; // an integer i.e a whole number var valF = 0.323; // a floating point number i.e a numbers with a decimal point let bFlag = false; // a true or false value i.e a single bit value const threshold = 5; // a collection of characters let character = 'g'; // a single character. Note the different quotation marks console.log(x1); print('The value of valF is ' + valF); console.log(typeof bFlag); print('The value of threshold is ' + threshold); console.log(typeof character); |
Variables in JavaScript are not directly associated with any particular value type, and any variable can be assigned (and re-assigned) values of all types:
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let foo = 42; // foo is now a number foo = 'bar'; // foo is now a string foo = true; // foo is now a boolean |
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var length1 = 0; var length2 = 0; function setup() { createCanvas(300, 300); // define window size background(0); // define background colour stroke(255, 255, 255); // define line colour } function draw() { background(0); length1 = mouseX; length2 = mouseY; line(100, 10, 100, length1); // draw a line line(150, 10, 150, length2); line(200, 10, 200, 250); fill(0, 0, 0); // fill colour strokeWeight(5); // line thickness ellipse(100, length1, 50, 50); // draw an ellipse ellipse(150, length2, 50, 50); // draw an ellipse noFill(); // turn off fill ellipse(200, 250, 50, 50); // draw an ellipse } |
Exercise:
Make a copy of an early exercise and modify it to include variables and mouse movement
Javascript Data Types
JavaScript’s data types are as follows:
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Boolean are either true or false values, represented by a single bit in memory, either a 1 for true or a 0 for false in binary.
Null’s value in JavaScript is an Object, but it is not an actual object that can have properties added to it. It is a reference to a variable that is defined in memory but has no value.
Undefined, unlike Null, means that the variable is not known to exist. This can be represented by a variable that is declared but never given a value.
Numbers in JavaScript are unlike many programming languages that define numbers by type (integers, floating-point, short, long, etc.) Instead, they are defined as 64-bit double-precision floating numbers, where the value itself is stored in bits 0 to 51, the exponent in bits 51 to 62, and the sign bit 63 (negative or positive). JavaScript also has a reserved keyword NaN
which indicates that a number is not a legal number, but is itself of type Number.
Strings represent a series of characters and can consist of multiple characters or single characters.
Symbols are a primitive data type i.e. tokens that serve as unique id’s.
Objects are mutable and are not stored as continuous buffers, but instead are represented by a variety of data structures.
Operators
An operator is a symbol that tells the computer to perform a particular math or logic operation. Some of the most common operators are:
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