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MA Studio 

Lecturers

IAD:
Joëlle Bitton

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From "life hacks", necessity-based "bricolage", such as Jugaad in India (see other terms in different countries*) to art-based and political-based targeted disruptions, "hacking" could be considered as a form of activism, akin to notions of resistance, disobedience, and subversion, especially as we refer here to "values". 
As such, finding affordable or personal solutions, going around established systems, repairing or subverting an object's use could be ways of gaining or regaining autonomy, gaining or regaining meaning, etc. The hacks themselves often have a playful quality to them that underlines that those forms of resistance are mostly physically non-confrontational and non-violent. 
Forms of hacking can also include statements of living and thriving within subcultures, forms of art and performance (ie. drag culture), taking counter hetero-normative and counter patriarchical actions (such as not being referred to with a gender-based pronoun).  
Finally, adopting and embracing failure, cracks, oddness and uncanniness could constitute again other forms of hacking, and be notably expressed with art, design and craft (see Kintsugi art for instance). 

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Dancing Exercise
In this method, we see performance as an anchor point in hacking values. Like William Forsythe, who's basic idea is taking ballet as a language with its own vocabulary and rules, to break it and bend it, we will take geometries like of classic dance to be twisted, tilt or pulled out of a line. We would like to mess with social conventions. We do not act "properly", like dancing in a discussion or talking in a dancing piece. Dancing becomes a method of investigation like Forsythe was remarking "I think by dancing I was able to understand a lot of things. I was able to intuit things about mathematics and philosophy … "(BBC Radio 3 2003, interview with John Tusa) So how do we understand the patterns of social dynamics around us and how do we stretch and break it apart to gain a better understanding?

link: https://en.wikipedia.org/wiki/William_Forsythe_(choreographer)
link: https://www.nytimes.com/2018/04/27/arts/design/the-shed-new-york-prelude.html

Bodystorming
Bodystorming is an improvisational brainstorm based on interaction and movement with the body. To remind participants that interactions are human and physical, to teach stakeholders empathy for users, and to get away from our computers. "Bodystorming is useful when you are designing devices or interior or exterior spaces. For example, you might use bodystorming to understand how users of different heights and ages would experience different versions of aircraft cabins (for example, what are the problems with lifting luggage in crowded planes from the floor to the overhead bins), or the layout of modern train cars. Bodystorming can be quite useful in understanding the experience of teams who work in close quarters like doctors and nurses in an operating room or the cooking staff in a restaurant. Bodystorming is a way to envision how people will interact with ubiquitous computing systems like smart homes and virtual meeting spaces." (Design Research at Autodesk)
link: 
Bodystorming as embodied Designing (ACM)

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We 16.10 Intro

Th 17.10 Observation 

Fr 18.10 Intervention





Kick-off 09.30

  • Intro session
    / Share your main learnings from previous sessions on field studies
  • Syllabus presentation

  • Main Lecture + Discussion


Independent study - Strollology

Observation of everyday life - pick an ordinary static place

Sketch

Sensory perceptions

sound

Post notes on Miro board

+

Observation of everyday life - pick a moving scene: gestures, actions....

Sketch

Sensory perceptions

sound

Post notes on Miro board






+ readings

Independent study - Strollology 


Pick the same area or a new one - add intervention - defamiliarize

Interact with audience (interview, engagement, social experiment, probes, public workshop...)


Post learnings on Miro board

- subtil intervention



+ readings

13.30

  • Embodied Exercise 1: Draw your interaction comfort zones by stages
  • Assignment for the next couple days: work in corresponding pair, pick a topic + area + questions you have

contact audience? experts..?







Post analysis + findings on Miro
Mo 21.10  ImprovisationTu 22.10 Mutation 1

We 23.10 Mutation 2

Th 24.10 Mutation 3

Fr.25.10 Outro

9.30

  • Present outcomes from 2-days strollology: through reenactment, bodystorming, etc...


  • Discussion: What interactions are we designing? Who/what are your audiences? How do you involve them?


Rehearse public space activity, gather props

decide what you want to find out


Mentorings


Iteration 3

+ class visits each area
+discussion on location












Independent study


Embodied Exercise 2: Living in the Material World

  • Pick some of the material conditions in which you live - air, soil, weather, light, ecosystems, goods, waste... - compare with your audience, describe point of view - how do you prototype? (planet as a pebble)


  • Discussing Case study of public space workshop: Switch On/Switch Off.

     Assignment for the next couple days: Based on prototypes, and observations, design an ad-hoc public space engagement (workshop, installation, performance, kiosk...): 
    •  engage as Public artist - reach out to community and propose your "service"
    • Situated need:
      impro, table + activity based on observation
    • define method, environment, timing, props, staging, ways of engaging, announcements, etc
    • Iterate at least 2-3 times with learning as you go

Iteration 1


Post analysis + findings on Miro






Iteration 2


Post analysis + findings on Miro





Iteration 3 - continued


Post analysis + findings on Miro

14.00
Final Presentation 





Final Documentation 
Delivered by
Monday 30.10 09.00
(IAD server)





On Location

Teams

Literature/References

  • Links from Andreas Kohli on public space hacks






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