Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

Lecturers:

...

  • Collection Exercise I: Analogue Data Collection 

    Look for sources of your personal body data in the real world. What traces do we leave behind that give us indications about our movements, interactions or emotions
    Be aware of the data you're collecting without intention. Or are you currently collecting data intentionally? 
    Is there a type of data that reveals something specific about your life, complex patterns of interactions with your environment? Can a short sample offer a nuanced reflection?
    Your survey has to comprehend at least 6 hours of tracking and showcase a complex aspect of your entangled life (beyond a specific quantity tracking). 
    Think of questions you want to answer before you start tracking.

    Record videos or take photos to indicate and attempt to extract the data or reflect on it.
    Represent that data in a performative way the day after.

    Presentation/performance: max 2 minutes - you can invite the audience to take part, use props, etc

    Individual work

  • Collection Exercise II: Sensory and Listening Collection with accompanying Reflection

  • Collection Exercise III: Material Collection, Demo & Miro board info
    In advance, select materials you want to experiment with: biomaterials, minerals, off-the-shelf, chemicals, liquids, growing, reactive, decaying, static, states, duration, texture, smell, taste, touch, etc

    Bring them for a collective experimental day, list characteristics, qualities and behaviours and determine which interface and interactive experience could be derived from its properties - you will also demo how the material you chose can inspire an interaction, interface, experience..

    As you present and demo properties, cover this info (add all the info on Miro board the day before the workshop - present a short selection):
    -where the material comes from,
    -how it has been extracted,
    -by whom (labor involved),
    -their lifecycle,
    -their history,
    -their trade,
    -their legislation,
    -their price value,
    -their exploitation,
    -their environmental impact
    -their affordances
    +rarity, waste, off-the-shelf, availability, function, unfunction, forms of fabrication, etc... 

  • In-class Exercises, Reflections, Performances-analysis & Weekly progress reviews (bring iterated prototype/sketches/experiments for each mentoring)

  • Mid-Class Delivery: PDF showcasing concept, prototype & inspirations
    PDF featuring texts and visuals: Overall Concept, Main directions, Inspirations/Related Work (references, authors, dates, visuals), Material inquiries, and Prototype 

  • Final Project: Interactive embodied fabricated apparatus

    FInal version of your work iterated on for several weeks. Use Data-Collection, Generative Design Methods and Digital Fabrication to create an interactive body apparatusapparatus   / embodied performative experience (wearable, fashion item, prosthesis, orthesis, prosthetics, implant, extension, external apparatus, architecture, etc) and showcase in a performance or situation how the apparatus influences movement, interaction with oneself, others, environment, etc...

    In groups of 2-4 students 

  • Final Presentation & Performance: Students Students present with their group an Exhibition of Experiments & Performance/Situation with Final Prototypes together with an oral presentation.

    Presentation on: 19.12.24

  • Documentation 

    •  A 'Journal' is developed by each group of students that reflects on experiments and learnings from the course. It should be in the form of an online blog (ie. WordPress, Tumblr or other):
      • The journal should be structured in a generally comprehensible manner
      • The lecture notes, including annotations, are stored
      • Notes, sketches for each lesson should be included as well

    • Final Documentation per usual guidelines: title, authors, abstract, hi-res pics, PDF with commentary text, video documentation (see Wiki)

...