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Using qualitative and quantitative tools and techniques, including attunement, photogrammetry and environmental sensing, we will design experiences of ecological interactions on different scales. We will investigate the notion of immersion within natural and technological contexts.

The course is split in 3 parts: Fieldwork, Immersive Environment and Interactions. The field site is the bay of Valsaline in Pula, Croatia, the main site of Interfacing the Ocean research project. The final projects will be exhibited at the Ars Electronica Festival.

The course is done in cooperation with “Interfacing the Ocean” SNSF research project (2023-2028) https://ocean.zhdk.ch and Immersive Arts Space https://www.zhdk.ch/en/immersive-arts-space-10984 .

Schedule

PART 1. FIELDWORK

Week 1 : Preparation for Fieldwork

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Thursday (9.04.) 5.F11

09:00-12:00
Data cleaning and processing

13:00-17:00  3d model development and upload

PART 2. IMMERSIVE ENVIRONMENT

Week 4 Immersive Art Space
Environment development (Topic/Goal/Spatiality), Prototyping, Ecology/Game Development (Rules/Realisation))

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Monday (27.4.)

Tuesday (28.4.)

Wednesday (29.4)

Thursday (30.4)

09:00 - 12:00

09:00 - 12:00 PRESENTATION

09:00 - 12:00 

 Project Development

13:00 - 17:00 

13:00 - 17:00 

13:00 - 17:00

13:00 - 15:00 

PART 3. INTERACTIONS

Week 7
Prototype development

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