...
The students learn how to handle hardware and software in order to prototype their own ideas. The students develop an understanding of the characteristics of physical interaction and the technical possibilities of realising them through functional prototypes. In particular, students learn the areas of electronics, microcontroller programming (Arduino), sensors and actuators.
In the first 1 one and a half weeks, the students will work alone through the introductory part. In the second part, they will form groups of up to 3 people for the final project.
Topic:
...
Energiequellen im Zauberwald
This year, students work will be exhibited in Zauberwald in a collective installation. The installation covers the topic of Energy Production and will combine outcomes from Physical Computing and Interactive Visualisation. In the Physical Computing module, students will develop an input device, that will later be used to control a visualisation developed in the Interactive Visualisation module. More information on the project can be found here.
Each input device will be themed on a "Kraftwerk" renewable energy sources relating to an energy source in Switzerland, for example water, wind or solar. Students will develop the appearance and function of the Kraftwerk energy source and build in sensors to allow various forms of interactions from visitors to be fed into the Visualiser.
The available energy sources are:
- Water
- Solar
- Wind
Guidelines for the object:
- 400*400mm?
- Robust, Waterproof and resistant in below zero environments
- Construction only with raw MDF (4mm) or plexiglass?
- Easily reproducible (CAD drawings, schematics, etc)
...