May 9th 2017 to June 9th 2017
...
- Analyse context
- Observe users, understand behavior, needs and tasks
- Analyze existing applications of SBB and competitors
- Create interaction concept
- Define personas & major use cases
- Create wireframe concept
- Develop prototype
- Experiment with prototyping tools
- Create Lo-Fi prototype
- Apply visual design
- Transform wireframes into appealing brand compliant appearance
- Create Hi-Fi prototype
- Conduct user test
...
The grades will be based on the final work result (interactive prototype), its documentation, group presentations presentation as well as class participation. Contributing to constructive group feedback is an essential aspect of class participation. Regular attendance is required. Two or more unexcused absences will affect the final grade. Arriving late on more than one occasion will also affect the grade.
- Interactive prototype 40%
- Group presentation 25%
- Documentation 25%Class participation 10%
Calendar
Nachfolgend eine Aufstellung der Terminen in diesem Modul. Bei den fett markierten Terminen werden wir uns alle zusammen treffen, während die unterstrichenen Termine Besprechungen in den einzelnen Gruppen sind. Die hell markierten Felder stellen den Fokus dieser Tage dar.
Week 1 | Tuesday 9.5 | Wednesday 10.5 | Thursday 11.5 | Friday 12.5 |
---|---|---|---|---|
Morgen | Kick-Off JS, JG - 4.K14 (09.00) | Schulterblick Recherche JS, JG - 5.K01 (09.00) | Schulterblick Recherche JS - 4.K14 (09.00) | Input: Technologie #4 JG - 4.K14 (10.00) |
Nachmittag | Recherche | Recherche | Recherche | Recherche |
Woche 2 | Dienstag 17.5 | Mittwoch 18.5 | Donnerstag 19.5 | Freitag 20.5 |
Morgen | Besprechung Recherche | Konzeption | Konzeption | Input: Technologie #5 JG - 4.K14 |
Nachmittag | Konzeption | Schulterblick Konzeption JS - 4.K14 (15.00) | Schulterblick Konzeption JG - Atelier (13.00) | Konzeption |
Woche 3 | Dienstag 24.5 | Mittwoch 25.5 | Donnerstag 26.5 | Freitag 27.5 |
Morgen | Graphical User Interface | Graphical User Interface | Graphical User Interface | Input: Technologie #6 JG - 4.K14 |
Nachmittag | Besprechung Konzeption | Schulterblick Graphical User Interface JS - 4.K14 (14.00) | Input: UI Prototyping JG, Ext - 4.K14 | Graphical User Interface |
Woche 4 | Dienstag 31.5 | Mittwoch 1.6 | Donnerstag 2.6 | Freitag 3.6 |
Morgen | Besprechung Graphical User Interface JS - 4.K15 (09.00) | Entwicklung | Input: User Testing JS - 4.K15 (11.30) | Mentoring JG - Atelier |
Nachmittag | Entwicklung | Besprechung Prototyp JS - 4.E08 (15.00) | Entwicklung | Entwicklung |
Woche 5 | Dienstag 7.6 | Mittwoch 8.6 | Donnerstag 9.6 | Freitag 10.6 |
Morgen | User Testing | Mentoring JG - Atelier | Entwicklung | Dokumentation |
Nachmittag | User Testing | Entwicklung | Präsentation JS, JG - 4.K15 (13.00) | Dokumentation |
JS: Jürgen Späth, JG: Joël Gähwiler