Dozierender: Clemens Winkler Verena Ziegler
Coop Himmelb(l)au in Basel, 1971
We would start our journey in Interaction Design in a manner of Solve (Dissolving) and Coagulate (Coagulation) of Alchemic wondering about the world, to stimulate first thoughts on the role of design, human and technology. How will we might become a designer and what do we face in the university as well as the outside world? Therefore, we will investigate in designing within room and space - discussing about our local surroundings and global interdependencies. We will dive through different episodes of becoming an Interaction DesignsDesigner – adequate to the stages of becoming in an Alchemist – with all the expectations, experiences we learn, and reflections and actions on it. This seminar should give a fundamental base for the upcoming semesters interweaving theory and practice into discourse.
Part I:
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sensing
We are dealing with our role as prospective Interaction Designers through the "Alchemic Stages of Knowing and Becoming".
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18. September
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2019. Sensing the Environment. Everything originates out of a certain nature
time: , 9,00am (approximately ending 6pm)
location: ZHdK, main entrance (Tram station Toni Areal)
Equipment: pen, notebook, mobile phone, camera, bag, raincoat, good shoes and good shoes something to eat and drink;
Tour: Link Google Maps
We take a walk through the city of Zurich and develop ways of observation. Through the technique of Promenadology developed by Swiss sociologist and design theorist Lucius Burckhardt, a vivid attitude towards perception and reality arises. This gives us the opportunity for an in-depth understanding of urban space, its infrastructures and interactions, and thus the basis for a human- or community-centered design. Let´s see how everything originates out of a certain nature.
- Schmitz, M. (14.06.2015). Von der Urbanismuskritik zur Spaziergangswissenschaft. Deutschlandfunk. Essay und Diskurs.
- Burckhardt, L. (2006). Warum ist Landschaft schön? Die Spaziergangswissenschaft. Berlin: Martin Schmitz Verlag
- Burckhardt, L. (1980). Design ist unsichtbar. In Gsöllpointner, H.; Hareiter, A.; Ortner, L.
DeutschlandFunk_Urbanismuskritik_2015.pdf
BurckhardtL_WarumistLandschaftschoen_1977.pdf
Please read the texts in preparation to the walk!!!
24. September 2018. The Human being. First stage of becoming an Interaction Designer.
time: 10.30am - 12.30pm
location: seminar room 4.T31
What means being human in the world? In this essential of all questions Immanuel Kant´s three fundamental questions arose: What can I know? What should I do? What can I hope? Before we deal with the shaping of our world, let us examine the question of what humanity means at all. Is there a sufficient answer to this question and where do we find a systematic discourse?
We will invite students from 2nd year and talk about their view on topics we have discussed beforehand.
Questions: What means environment, human, affordance, technology, art, design, user?
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01_BurckhardtL_Designistunsichtbar_1980.pdf
02_GibsonJ-The-Theory-of-Affordances.pdf
03_Connor_Wires_Paraphernalia.pdf
04_Burckhardt_Lucius_1981_2012_Design_is_Invisible.pdf
01. October 2018. Human behaviour. Second stage of becoming an Interaction Designer.
time: 10.30am - 12.30pm
location: seminar room 4.T31
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01_Skinner_Walden_Two_Die_Vision_einer_aggressionsfreien_Gesellschaft.pdf
02_Skinner_Somethoughtsabouthefuture.pdf03_Plessner_1982.pdf
04_Concept_of_Flow_Csikszentmihalyi_2009.pdf
15. October 2017. Thinking and Action. Third stage of becoming an Interaction Designer.
time: 10.30am - 12.30pm
location: seminar room 4.T31
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01_Noe_DubistnichtdeinGehirn.pdf
02_Latour_VorsichtigerPrometheus.pdf
22. October 2018/29. October 2018, The Social, Networks, Economies and Space for Experiences. Fourth stage of becoming an Interaction Designer.
time: 10.30 - 12.30pm
location: seminar room 4.T31
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01_Elias_WasistSoziologie.pdf
02_Hardin_Tragedyofthecommons.pdf
03_Sassen_Rolle-Neuer-Technologien.pdf
Part II: Writing Practice
05. November 2018, We are imagining our career path and possible future success as Interaction Designer.
time: 10.30am - 12.30pm
location: seminar room 4.T31
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01_Papanek_design_victor_whatisdesign.pdf
02_Writing_at_University.pdf
03_Energy-harvesting & Self-Actuated Textiles for the home- Designing with New Materials & Technologies.pdf
26. November 2018, We present our short stories and fictions about the everyday life of tomorrow.
time: 10.30am - 12.30pm
location: Seminarraum 4.T31
We will write about the experience of what has happened or what might become real in the future through individual scopes. We will investigate towards approaches, questions and points of interest to our future field of activity.
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