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The Programming Basics course introduces programming coding for design and visually oriented programming. The content of the course is transferable to many academic and professional aspects of Interaction Design, not only in programming directly, but in understanding and communicating on digital topics. Part 1 of the course develops basic coding skills and covers object-oriented programming with processing (java). Students apply their newly learnt skills by developing a game based on a supplied template.
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https://p5js.org: A javascript library based on processing style coding.
Game
You can use the following example as a template for building your own game.....
Template 2019A template will be provided to you to get started in your game concept.
At a minim your final game should include:
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Schedule
Part 1: Creating a game.
31.10.2019 - 4k.15 | Morning: Kick-off: How computers think Afternoon: Input Starting with Processing (en) |
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01.11.2019 - 4k.15 | InputInput |
07.11.2019 - 4k.15 | Input |
08.11.2019 - 4k.15 | Input |
14.11.2019 - 4k.15 | Input |
15.11.2019 - 4k.15 | Input |
20.11.2019 - 4k.15 | Game Project |
21.11.2019 - 4k.15 | Game Project |
22.11.2019 - 4k.15 | Game Project |
26.11.2019 - 4k.15 (13:00 - 17:00) | End Presentation Game Presentation and individual feedback |
Part 2: Visual Programming
03.12.2019 - 4k.15 (13:00 - 17:00) | Visual Programming input |
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10.12.2019 - 4k.15 (13:00 - 17:00) | Visual Programming input |
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