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The Programming Basics course introduces programming coding for design and visually oriented programming. The content of the course is transferable to many academic and professional aspects of Interaction Design, not only in programming directly, but in understanding and communicating on digital topics. Part 1 of the course develops basic coding skills and covers object-oriented programming with processing (java). Students apply their newly learnt skills by developing a game based on a supplied template.

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https://p5js.org: A javascript library based on processing style coding. 

Game 

You can use the following example as a template for building your own game.....

Template 2019A template will be provided to you to get started in your game concept. 


At a minim your final game should include:

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Schedule

Part 1: Creating a game. 

31.10.2019 - 4k.15

Morning: Kick-off: How computers think

Afternoon: Input  Starting with Processing (en)

01.11.2019 - 4k.15

InputInput 
07.11.2019 - 4k.15Input
08.11.2019 - 4k.15

Input

14.11.2019 - 4k.15Input
15.11.2019 - 4k.15Input
20.11.2019 - 4k.15Game Project 
21.11.2019 - 4k.15Game Project 
22.11.2019 - 4k.15Game Project 
26.11.2019 - 4k.15 (13:00 - 17:00) End Presentation Game Presentation and individual feedback 

Part 2: Visual Programming 

03.12.2019 - 4k.15 (13:00 - 17:00) Visual Programming input
10.12.2019 - 4k.15 (13:00 - 17:00) Visual Programming input


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