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The Programming Basics course introduces creative coding for design and visually oriented programming. The content of the course is transferable to many academic, artistic and professional aspects of Interaction Design, not only in programming directly, but in understanding and communicating on digital topics. Part 1 of the course develops basic coding skills and covers object-oriented programming with processing (java). Students apply their newly learnt skills by developing a game based on a supplied template.

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https://p5js.org: A javascript library based on processing style coding. 

Hello World! A documentary about processing and the creative coding movement.  

Game 

A template will be provided to you to get started in your game concept. 

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Schedule

Part 1: Creating a game. 

31.10.2019 - 4k.15

Morning: Kick-off: How computers think

Afternoon: Starting with Processing (en)

01.11.2019 - 4k.15

Input 
07.11.2019 - 4k.15Input
08.11.2019 - 4k.15

Input

14.11.2019 - 4k.15Input
15.11.2019 - 4k.15Input
20.11.2019 - 4k.15Game Project 
21.11.2019 - 4k.15Game Project / Mentoring 
22.11.2019 - 4k.15Game Project / Mentoring 
26.11.2019 - 4k.15 (13:00 - 17:00) Game Presentation and individual feedback 

Part 2: Visual Programming 

03.12.2019 - 4k.15 (13:00 - 17:00) Visual Programming input
10.12.2019 - 4k.15 (13:00 - 17:00) Visual Programming input


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