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The Programming Basics course introduces creative coding for design and visually oriented programming. The content of the course is transferable to many academic, artistic and professional aspects of Interaction Design, not only in programming directly, but in understanding and communicating on digital topics. Part 1 of the course develops basic coding skills and covers object-oriented programming with processing (java). Students apply their newly learnt skills by developing a game based on a supplied template.
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https://p5js.org: A javascript library based on processing style coding.
Hello World! A documentary about processing and the creative coding movement.
Game
A template will be provided to you to get started in your game concept.
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Schedule
Part 1: Creating a game.
31.10.2019 - 4k.15 | Morning: Kick-off: How computers think Afternoon: Starting with Processing (en) |
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01.11.2019 - 4k.15 | Input |
07.11.2019 - 4k.15 | Input |
08.11.2019 - 4k.15 | Input |
14.11.2019 - 4k.15 | Input |
15.11.2019 - 4k.15 | Input |
20.11.2019 - 4k.15 | Game Project |
21.11.2019 - 4k.15 | Game Project / Mentoring |
22.11.2019 - 4k.15 | Game Project / Mentoring |
26.11.2019 - 4k.15 (13:00 - 17:00) | Game Presentation and individual feedback |
Part 2: Visual Programming
03.12.2019 - 4k.15 (13:00 - 17:00) | Visual Programming input |
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10.12.2019 - 4k.15 (13:00 - 17:00) | Visual Programming input |
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