Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

Lecturers: Luke Franzke & Florian Bruggisser

Overview

The Programming Basics course introduces creative coding for design and visually oriented programming. The content of the course is transferable to many academic, artistic and professional aspects of Interaction Design, not only in programming directly, but in understanding and communicating on digital topics. Part 1 of the course develops basic coding skills and covers object-oriented programming with processing (java). Students apply their newly learnt skills by developing a game based on a supplied template.

...

Documentation Template


Schedule


Part 1: Creating a game. 

(LF: Luke Franzke) (FB: Florian Bruggisser)

31.10.2019 - 4k.15 (9:00 - 17:00) LF

Morning: Kick-off: How computers think 

Afternoon: Starting with Processing (en)

01.11.2019 - 4k.15  (9:00 - 17:00) FB

Input 
05.11.2019 - 4k.15  (9:00 - 17:00) LFInput 
06.11.2019 - 4k.15  (9:00 - 17:00) FB

Input

14.11.2019 - 4k.15  (9:00 - 17:00) LFInput
15.11.2019 - 4k.15  (9:00 - 17:00) FBInput
20.11.2019 - 4k.15  (9:00 - 17:00) LF & FB Game Project Start.
21.11.2019 - 4k.15  (9:00 - 17:00) LF & FB Game Project / Mentoring 
22.11.2019 - 4k.15  (9:00 - 17:00) LF & FB Game Project / Mentoring 
26.11.2019 - 4k.15 (13:00 - 17:00) LF & FB Game Presentation (13:00 - 14:30), documentation and individual feedback

Part 2: Visual Programming 

03.12.2019 - 4k.15 (13:00 - 17:00) LFVisual Programming input
10.12.2019 - 4k.15 (13:00 - 17:00) LFVisual Programming input


...