Lecturers: Luke Franzke & Florian Bruggisser
Overview
The Programming Basics course introduces creative coding for design and visually oriented programming. The content of the course is transferable to many academic, artistic and professional aspects of Interaction Design, not only in programming directly, but in understanding and communicating on digital topics. Part 1 of the course develops basic coding skills and covers object-oriented programming with processing (java). Students apply their newly learnt skills by developing a game based on a supplied template.
...
Schedule
Part 1: Creating a game.
(LF: Luke Franzke) (FB: Florian Bruggisser)
31.10.2019 - 4k.15 (9:00 - 17:00) LF | Morning: Kick-off: How computers think Afternoon: Starting with Processing (en) |
---|---|
01.11.2019 - 4k.15 (9:00 - 17:00) FB | Input |
05.11.2019 - 4k.15 (9:00 - 17:00) LF | Input |
06.11.2019 - 4k.15 (9:00 - 17:00) FB | Input |
14.11.2019 - 4k.15 (9:00 - 17:00) LF | Input |
15.11.2019 - 4k.15 (9:00 - 17:00) FB | Input |
20.11.2019 - 4k.15 (9:00 - 17:00) LF & FB | Game Project Start. |
21.11.2019 - 4k.15 (9:00 - 17:00) LF & FB | Game Project / Mentoring |
22.11.2019 - 4k.15 (9:00 - 17:00) LF & FB | Game Project / Mentoring |
26.11.2019 - 4k.15 (13:00 - 17:00) LF & FB | Game Presentation (13:00 - 14:30), documentation and individual feedback |
Part 2: Visual Programming
03.12.2019 - 4k.15 (13:00 - 17:00) LF | Visual Programming input |
---|---|
10.12.2019 - 4k.15 (13:00 - 17:00) LF | Visual Programming input |
...