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A template will be provided to you to get started in your game concept. At a minim This years template is based on Flappy Bird.
https://github.com/IAD-ZHDK/programming-basics
You are free to develop the game in any direction you wish, but at a minim, your final game should must include:
- A concept and a visual theme
- Original graphics
- Appropriate start, play and game-over screens
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Schedule
Part 1: Creating a game.
(LF: Luke Franzke) (FB: Florian Bruggisser)
31.10.2019 - 4k.15 (9:00 - 17:00) LF | Morning: |
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Logic exercise with little-bits Afternoon: |
01.11.2019 - 4k.15 (9:00 - 17:00) FB |
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Morning: Writing our own Functions (en) Afternoon: | |
05.11.2019 - |
5. |
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F01! (9:00 - 17:00 |
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) FB | Morning: Afternoon: Colours |
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06.11.2019 - 4k.15 (9:00 - 17:00) |
LF | Morning: Afternoon: |
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14.11.2019 - 4k.15 (9:00 - 17:00) LF |
Morning: Afternoon: |
15.11.2019 - 4k.15 (9:00 - 17:00) FB |
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Classes and Objects (en) | |
20.11.2019 - 4k.15 (9:00 - 17:00) LF & FB | Game Project Start 9:00 Morning: Game Template introduction Afternoon: 13:00 - First Ideas. Round to shame initial ideas and concepts for the game. Input: Simple Collision Detection |
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21.11.2019 - 4k.15 (9:00 - 17:00) LF & FB |
Morning Input: State Machines Mentoring Afternoon: Input: Sound Self-structured work | |
22.11.2019 - 4k.15 (9:00 - 17:00) LF & FB | Exam 9:00-10:00. |
Afternoon Mentoring | |
26.11.2019 - 4k.15 (13:00 - 17:00) LF & FB | Game Presentation (13:00 - 14:30), documentation and individual feedback |
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Part 2: Visual Programming
03.12.2019 - 4k.15 (13:00 - 17:00) LF | Visual Programming input |
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10.12.2019 - 4k.15 (13:00 - 17:00) LF | Visual Programming input |
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