Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

Wenn Werte von Processing aus an weitere Applikationen (z.B. Max MSP) übergeben werden sollen, oder wenn in Processing Werte aus diesen Programmen empfangen werden sollen, verwenden wir die The "Open Sound Control" protocol is specifically designed to control multimedia installations in a local area network or over the internet. OSC was original designed to for the data to transported local and over the internet via UDP, but it some software is setup to use OSC over alternative communication protocols. 

Due to its popularity, OSC is often the easiest way to get two or more applications, computers or devices to talk to each other.   

Tools

  • OSCulator - Routing Application for OSX.
  • TouchOSC - OSC Interfaces for iPad und iPhone.
  • Resolume - VJ Software with built in OSC interface 

Processing Examples 

If values are to be passed from Processing to other applications (e.g. Max MSP) or if values from these programs are to be received in Processing, we can use the Processing Library oscP5 (http://www.sojamo.de/libraries/oscP5/ ). Diese muss ebenfalls heruntergeladen werden und dann im library Ordner von Processing platziert werden. Um diese nun per OSC an einen anderen Computer zu versenden müssen wir zunächst die OSC Library initialisierenThis must also be downloaded and then placed in the library folder of Processing.

In order to send values to another computer via OSC, we must first import the library:

Code Block
import oscP5.*; // ImportoscP5 theLibrary OSCimport
Libary
import netP5.*; // ImportnetP5 theLibrary net Libraryimport
 
OscP5 oscP5; // MakeDefine an instance of the OSC Libraryosc object
NetAddress myRemoteLocationremoteLocation; // Set aDefine netgoal Address

...

address

In the next step we initialise the library and set the target address:

Code Block
void setup() {
  oscP5 = new OscP5(this, 12000); // start oscP5, listeningStart the library and wait for incoming messages aton port 12000
  myRemoteLocationremoteLocation = newNetAddress("new NetAddress("172.31.224.73"", 12000); // The AddressIP definedaddress hereand is theport Address of the Receiver
}

Um ausgehende Daten zu handeln kreiert man nun lediglich eine neue OSC Message, hängt die zu schickenden Daten (in unserem Fall die Werte des Potentiometers) an und versendet dann das gesamte Packet:

Code Block
1.OscMessage myMessagerecipient
}

Now all we have to do is create messages and send them to the destination address:

Code Block
void mousePressed() {
  OscMessage msg = new OscMessage("Arduino""/test"); // new message "/ New Message 
2.myMessagetest" as Adresse pattern
  msg.add(theData123); // Add Data
3.send a simple value
  oscP5.send(myMessagemsg, myRemoteLocationremoteLocation);  // Send Message

Ausgangspunkt für den Versand bzw. das Empfangen von Daten bilden folgende zwei Beispiele:

Code Block
languagejava
titleBeispiel OSC Senden
collapsetrue
import oscP5.*; // Import the OSC Libary
import netP5.*; // Import the net Library
OscP5 oscP5; // Make an instance of the OSC Library
NetAddress myRemoteLocation; // Set a net Address

void setup()
{
  size(400, 400);
  oscP5 = new OscP5(this, 0000); // start oscP5, listening for incoming messages at port 12000
  myRemoteLocation = new NetAddress("172.31.224.95", 1111); // The Address defined here is the Address of the Receiver
}

void draw()
{
  background(0);
  sendOSC(255);
}

void sendOSC(int theData)
{
  OscMessage myMessage = new OscMessage("Moritz"); // New Message
  myMessage.add(theData); // Add Data
  oscP5.send(myMessage, myRemoteLocation); // Send Message
}

Code Block
languagejava
titleBeispiel OSC Empfangen
collapsetrue
import oscP5.*;
import netP5.*;
OscP5 oscP5; 

the message 
}

To receive messages we can add the following code:

Code Block
void oscEvent(OscMessage msg) {
  println("### new message");
  println("AddrPattern: " + msg.addrPattern()); // Output of the address pattern
  println("TypeTag: " + msg.typetag()); // Output of the  Type-Tag
 
  // Adresse pattern test
  if(msg.addrPattern().equals("/test")) {
	// Output the number sent
    println(msg.get(0).intValue());
  }
}


P5js Examples 

Currently it's not possible to use UDP communication from javascript running in the browser. However, we can use websockets. 

First download the OSC browser library and added it script import to the document head in your index.html.

Code Block
languagexml
  <script language="javascript" type="text/javascript" src="../osc.min.js"></script>

In your p5j sketch, add the following code: 

Code Block
languagejs
const port = 8025;
const osc = new OSC();

setup() {
// setup OSC receiver
  osc.on('/text', msg => {
    handleMessage(msg);
  }
  );

  try {
    osc.open({
      port:
        port
    }
    );
  }
  catch (e) {
    console.log("Could not connect: " + e);
  }
}


function handleMessage(msg) {
 console.log((msg.args[0]); // print the 1st message item out to console
 console.log((msg.args[1]); // print the 2nd message item out to console
}


Arduino 

OSC can also be used on Arduino. Just make sure you're wifi (or ethernet) connected Arduino device is on the same network as your receiver/sender application. This example is complatable with the Arduino Uno Wifi, and the MKR1010 IOT. 

Code Block
languagec#
#include <SPI.h>
#include <WiFiNINA.h>
#include <WiFiUdp.h>
#include <OSCMessage.h>
 
// WiFi stuff
const char* ssid = "Your Router";
const char* pwd = "Your password";
 
WiFiUDP Udp;                 // instance of UDP library
const int remotePort = 8000; // port to which you want to send
 
//fill in the IP address you want to send to:
char remoteAddress[] = "10.0.1.3";  // you will need to enter the IP address of the router here.
 
 
void setup() {
  size(800, 400Serial.begin(9600);
  oscP5//  = new OscP5(this, 7777); 
}

void draw()
{
}

void oscEvent(OscMessage theOscMessage)
{
  print("### received an osc message.while you're not connected to a WiFi AP,
  while ( WiFi.status() != WL_CONNECTED) {
    Serial.print("Attempting to connect to Network named: ");
  println(" addrpattern: "+theOscMessage.addrPattern())Serial.println (ssid);           // print(" typetag: "+theOscMessage.typetag() the network name (SSID)
    WiFi.begin(ssid, pwd);   //print(millis());
  if (theOscMessage.addrPattern().equals("/CoM"))
   try to connect
    delay(2000);
  }
 
  // When you're connected, print out the device's network status:
  IPAddress ip = WiFi.localIP();
  Serial.print("IP Address: ");
  Serial.println(ip);
  Udp.begin(remotePort);
}
 
void loop() {
    println(theOscMessage.get(0).stringValue()+" "+theOscMessage.get(1).stringValue()+" "+theOscMessage.get(2).stringValue());
  }
}

 

...

int sensor = analogRead(A0);
    //the message wants an OSC address as first argument
    OSCMessage msg("/sensor/");
    msg.add(sensor);  
    Udp.beginPacket(remoteAddress, remotePort);
    msg.send(Udp); // send the bytes to the SLIP stream
    Udp.endPacket(); // mark the end of the OSC Packet
    msg.empty(); // free space occupied by message
    delay(100);
}