TOPIC: Embodied Fabrication
The course proposes an examination and speculation of technologies as they related to Embodied Interaction : mobile computing, wearable interfaces, location-based interactions and digital fabrication...
This examination covers societal, ethical and social influences.
This year, the course puts an emphasis on 'Embodied Fabrication', where digital fabrication is approached from the perspective of embodiment.
With more flexible and more accessible modes of fabrication, and with social aspects of fabrication emerging in recent years, we have the opportunity to investigate ways that we can transform our physical selves and environments.
During this module, we'll uncover some of these possibilities by designing and informing body orthotics with personal data.
Topics may include:
• material intimacy
• processes of fabrication / physical interactions that impact digital fabrication
• wearability
• performative aspects
Research questions:
What does interaction Design bring to the topic of Digital Fabrication?
How can the theory of embodied interaction influence digital fabrication processes?
Can the outcome of the fabrication reflect the theory of embodiment?
What tools/technology can be used to facilitate this process?
How can data be visualised in physical form? Can the data be understood, or is it a purely aesthetic output?
Deliverables
- Kickoff Project
- Final Project and Presentation
- Documentation
- Attendance during lessons
Contents
Tools and Software
- Rhino Trial (90 Day test license)
- Rhino WIP (includes Grasshopper and requires Rhino Trial to be installed first)
- https://shiftr.io/
- Arduino wireless sensor kits
Tutorials
Rhino
Grashopper
Arduino wireless sensor kit
Readings
Embodied Interaction: Exploring the Foundations of a New Approach to HCI
Creating physical visualizations with makervis
Supporting the design and fabrication of physical visualizations