This seminar series covers the history, theory and practice of working with technology and its relevance for design in contemporary contexts and in future scenarios. In the first semester, the course is closely tied to Programming Basics, covering many aspects of programming.
The programming tutorials can be found here: Programming
Deliverables
Participation in class discussions, completion of homework exercise, 80% Attendance
Exam - Your programming knowledge will be tested after the reading week (EXAM example questions)
Schedule
Friday 02.10.2020! (Date change!) | |
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Thursday 15.10.2020 (5.D02) | (install processing before class) Topics Covered: |
Thursday 22.10.2020 (4.K16) | Topics Covered: |
Wednesday 28.10.2020 (4.K16) | Topics Covered: |
Thursday 05.11.2020 (4.K16) | Topics Covered: Play and Intrinsic Rewards by Mihaly Csikszentmihalyi Additional Reading: |
Thursday 12.11.2020 (4.K16) | Guest Lecture |
Thursday 19.11.2020 (4.K16) | Visual Programming and Creative Coding intro Project Template Introduction |
Thursday 26.11.2020 (4.K16) | Visual Programming and Creative Coding |
Thursday 03.12.2020 (4.K16) | Visual Programming and Creative Coding |
Thursday 10.12.2020 (4.K16) | Visual Programming and Creative Coding |
Thursday 17.12.2020 (4.K16) | Exam: covers coding knowledge (both from programming basics and Bits and Atoms) |