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Lecturers: Roman Kirschner, Luke Franzke and Karmen Franinovic
Guest Lecturer Immersive Climate Imaginaries: Rasa Smite
Assistance course: Duy Bui and Schwarz Sacha
Assistance Immersive Art Space: Martin Fröhlich, sound? unity?

Students: Hatke Carlo carlo.hatke@zhdk.ch, Li Wangqing wangqing.li@zhdk.ch, Lin Hsin-Yi hsinyi.lin@zhdk.ch, Merminod Gaëtan gaetan.merminod@zhdk.ch, Näf Dominik dominik.naef@zhdk.ch, Pan Samantha samantha.pan@zhdk.ch, Somm Luca luca.somm@zhdk.ch, Zhang Dingyue dingyue.zhang@zhdk.ch, dominic.sutter@zhdk.ch

Contents and Objectives

The seminar is focused on designing (with/in) environments.

Interaction, Fieldwork and Immersive Technology

“Interfacing the Ocean” …

Schedule

Week 1 : Introduction, Preparation for Fieldwork

Monday (9.03.) 7.E02

Tuesday

Wednesday (11.03.) 4.E08

Thursday (12.03.) 5.F11

Introduction into topic, project and mode of the course (Karmen, Roman)

Immersion underwater (Karmen)

10.30 Immersive Climate Sensorium (Rasa)

different class

10.00 - practical photogrammetry (Rasa, Duy, Luke)

processing of recorded data - 3D models building, mapping and manipulating - 1st attempt to get data into visualisation software.

  • Photogrammetry intro and exercise (Rasa, Roman, Martin projection mapping) LUMA, Polycam

5.F12

photogrammetry (Roman) intro metashape for water drone

intro for air drone

intro gopro stereo

different class

Fieldwork

-Attempt - Metashape - Photogrammetry of a scene along Limat.

-Attempt underwater Photogrammetry with GoPro (small area)

-Experiment with Markers

-Experiment with different software tools

Field task and technology per student (Karmen, Roman)


Week 2: Field Work

Monday (30.03.)

Tuesday (31.03.)

Wednesday (1.04.)

Thursday (2.04.)

9:00-12:00

13:00 - 17:00



Week 3: Deliverable: Processed Fieldwork Data

Thursday (9.04.) 5.F11

09:00-12:00
Data cleaning and processing

13:00-17:00  3d model development and upload

Week 4 Immersive Art Space
Environment development (Topic/Goal/Spatiality), Prototyping, Game Development (Rules/Realisation))

Monday (13.4.)

Tuesday (14.4.)

Wednesday (15.4)

Thursday (16.4)

09:00 - 12:00 Introduction IAS

09:00 - 12:00 Environment Development

09:00 - 12:00 Concept Brainstorming and Presentation


 Project Development

13:00 - 17:00 Environment Development

13:00 - 17:00 Environment Development

13:00 - 17:00 Project Development



13:00 - 15:00 Project Development


Week 5 Immersive Art Space
Concept development (Topic/Goal/Spatiality), Prototyping, Game Development (Rules/Realisation))

Monday (20.4.)

Tuesday (21.4.)

Wednesday (22.4)

Thursday (23.4)

09:00 - 12:00 Introduction IAS

09:00 - 12:00 Environment Development

09:00 - 12:00 Concept Brainstorming and Presentation

 Project Development

13:00 - 17:00 Environment Development

13:00 - 17:00 Environment Development

13:00 - 17:00 Project Development

13:00 - 15:00 Project Development

Week 6 Immersive Art Space
Concept development (Topic/Goal/Spatiality), Prototyping, Game Development (Rules/Realisation))

Monday (27.4.)

Tuesday (28.4.)

Wednesday (29.4)

Thursday (30.4)

09:00 - 12:00

09:00 - 12:00 PRESENTATION

09:00 - 12:00 

 Project Development

13:00 - 17:00 

13:00 - 17:00 

13:00 - 17:00

13:00 - 15:00 

Week 7
Prototype development

Monday (4.5.) 5.F12

Tuesday (5.5.) 5.F12

Wednesday (6.5) 4.T07

Thursday (7.5) 5.F11

09:00 - 12:00 Introduction IAS

09:00 - 12:00 Environment Development

09:00 - 12:00 Concept Brainstorming and Presentation

 Project Development

13:00 - 17:00 Environment Development

13:00 - 17:00 Environment Development

13:00 - 17:00 Project Development

13:00 - 15:00 Project Development

Week 8: Deliverable: Processed Fieldwork Data

WEDNESDAY (27.5) 7.E02

09:00-12:00
PRESENTATION PROTOTYPES

Week 9 ROOM?
EXHIBITION development

Monday (1.6) 5.F12

Tuesday (2.6) 4.T37

Wednesday (3.6) 7.E02

Thursday (4.6) 4.T07

09:00 - 12:00 Introduction IAS

09:00 - 12:00 Environment Development

09:00 - 12:00 Concept Brainstorming and Presentation

 Project Development

13:00 - 17:00 Environment Development

13:00 - 17:00 Environment Development

13:00 - 17:00 Project Development

13:00 - 15:00 Project Development

Week 10 ROOM?
EXHIBITION development

Monday (8.6) 4.T30

Tuesday (9.6) 5.F12

Wednesday (10.6) 4.T06

Thursday (11.6)

09:00 - 12:00 Presentation

DOCUMENTATION

Materials

Hazer, overhead projector, short throw projectors all available at Leihs, for the hazer a permission slip has to be filled out at Empfang, not all rooms are suitable for use of hazer

Equipment

  • https://www.xgrids.com/intl/portalcam

  • 3 * Gopro Hero 6 * Dive housing

  • Insta 360 * dive housing

  • Drone-Set CHASING M2 Underwater ROV with 4K video

  • Drone-Set SwellPro Spry+ waterproof with 4K video

Deliverables and Documentation

1. Final Prototype or Intervention

2. Final Presentation

3. Standard IAD Documentation (see handbook on wiki):

  • Text file including the project title, names of students and mentors, a short description (250 - 400 characters ), and a long description (>1000 characters ), in a file to be labelled “Texts”

  • At least 10 representative images of the project (to be stored in a file labelled “Images”)

  • One longer video (< 5 minutes) of the project (to be stored in a file labelled “Video”). Mp4 full HD, see wiki for more details on format.

  • One to two short social media teaser videos (20-30 seconds) in portrait format.

  • A PDF documentation (to be stored in a file labelled “Documentation”)

  • Additional raw data, e.g., presentation, prototypes, or codes (to be stored in the respective file).

  • Upload your documentation files to: smb://fileredu.ad.zhdk.ch/DDE/BDE_VIAD/01_ABGABEN/24_HS/Sem3_Soft_Architecture/Group

4. Documentation of Exercises: