Tips for optimising Performance:
PImage bg; void setup() { size(640, 360); bg = loadImage("image.jpg"); bg.resize(width,height); // we rescale the image once here, instead of in the draw loop } void draw() { image(bg, 0, 0); // this is much faster than image.(bg, 0,0, width, height) which would rescales the graphics every frame } |
Template with PDF export function.
For exporting images the folowing code can be used (PDF doesn't work with 3D for example) :
void setup() { size(2100,2970,P3D); } void draw() { //code for exporting image on each frame save("export/frame"+frameCount+".png"); if (frameCount == 30) { exit(); } } |