Spring 2018: March 27 - May 4.

Instructors:
Dr Joëlle Bitton
joelle.bitton@zhdk.ch 

Nicole Foelsterl
nicole.foelsterl@zhdk.ch

Guest Lecturer:
Lalya Gaye

Office hours by appointment 

The module takes place from March 27 - May 4, over 6 weeks, including a reading week (5), from Tuesday to Friday each week, 9.30-17.00.
Class sessions include lectures, discussions, mentoring sessions, in-class exercises, home assignments and independent study blocks.
Projects are conducted in groups of 4 students. 

Overview and Objectives

This course puts the students in the context of realising an interaction design outcome from initial idea to final proposal, with a particular emphasis on field research and user-experience.
In this interaction design process, students work through the several stages of project development: Context/User Inquiry, Concept Generation, Idea Testing, Prototype Development, Evaluation and Concept Iteration. 

Following these stages of observation, creation, and evaluation, we will discuss and apply situated and user-centered methods (eg. bodystorming, context analysis, video scenarios, etc).

This course is project-based and will allow students to have a hands-on experience.
Organised in groups, students will develop innovative design concept for a product, a service or an experience. 

Topic

"How do you want to change the world?"
The topic for this class takes a typical design question that starts many project premises, especially in education environments that encourage students to have an impact in the world. The sentence has become a form of "pep talk" statement, where individuals should embrace forms of agency (see discourses from MIT Media Lab, Ted Talks, design thinking courses, various pitches competitions, etc).
In this class, we take that sentence upside down and within it question the role of the designer itself: what does "the world" mean?, what does "change" mean?, is "how" meant for a designer to think with?, how does that addresses the question of a designer's agency? and finally, what's the underlying expectation o
f such sentence?

During the course the student will learn:

The student is expected to produce these final deliverables:

1. A working prototype, user-tested and evaluated
2. The presentation of this interaction design product, service and/or experience grounded on the understanding of the user and the context
3. The documentation of assignments and design process in a blog
 

Course Outline

Your project development is structured in following steps:

Expectations and Grading

Grades will be based on group presentations, class participation, home assignments, documentation (journal) and final work. All work should be produced in English.
Contributing to constructive group feedback is an essential aspect of class participation.
Regular attendance is required. Two or more unexcused absences will affect the final grade. Arriving late on more than one occasion will also affect the grade.

Group presentations 20% 

Final work 30%

Class participation 10% 

Journal Documentation 20%

Assignments 20%

Any assignment that remains unfulfilled receives a failing grade.  

Deliverables

Interval group presentations each week present the advancement of the group's project and highlight the specific requirements of that week.
Each presentation are structured so that each group member will introduce an aspect of the project. On average, the presentation should be 10 minutes.
The format is open: 

The final outcome of the class is a project proposal in the form of a working prototype, user-tested and represented to an external audience in the form of a film and/or a medium of your choice (installation, website, demo, etc...). For this class, there will be an emphasis on the film narrative as a way to disseminate your proposal.

A separate 'Journal' is developed by each student that reflects on learnings from the seminar. It should be in the form of an online blog (ie. WordPress, Tumblr or other):

Throughout the module, various short home assignments will be given to practice concepts discussed in class.

Course Materials

The course IAD Design Methods provides the background literature for this class.
Readings are made available in the shared IAD server.

Additional readings may be provided as the class progresses.

Calendar

Week 1
Into the Wild!

Tuesday 27.3

Wednesday 28.3

Thursday 29.3

Friday 30.3

Morning

09.30-12.30
Theory Class - IAD Method
JB


Field Research

09.30-10.30
Group presentations:
First Impressions
NF, LG

10.30-11.30
Sense Making (AEIO)
NF




Holiday

Afternoon

13.30-14.30
Introduction about the module, Presentation of the topic, Note on Documentation
JB

11.00-12.00
Ethnographic study
NF

13.45-14.15
Exercise: group building
JB  

Field Research

13.00-13.45
Brainstorming session
NF


14.15-14.45
Renting Equipment
NF

14.45-15.30
Get prepared for Field Research
NF

15.30-
Initial Field Research 


13.00-13.15
Expectations for the following week
LG

13.15-15.15

Mentoring: Sense Making and Clustering (Going Back to the Field)
NF

15.15
Field Research

Holiday


Week 2
Idea Transfers

Tuesday 3.4

Wednesday 4.4

Thursday 5.4

Friday 6.4

Morning

Field Research

09.30-12.30
Theory Class - IAD Method
JB


09.30-11.30
Exercise: Very rapid prototyping
JB, LG

Independent Study:
Preparation of presentation

Afternoon

Field Research

13.30-14.30
Group presentations: Inspirations and Field Research
JB, NF, LG

14.30-16.30
Mentoring: Narrowing
Down

NF


Independent Study 

13.30-15.30
Group presentations: Related Work and Production Plan for the next 4 weeks
JB, NF, LG

Week 3
Play

Tuesday 10.4

Wednesday 11.4

Thursday 12.4

Friday 13.4

Morning

09.30-11.30
Exercise: Prototyping Ideas
LG


09.30-12.30
Theory Class - IAD Method
JB


Independent Study

Independent Study

Afternoon

Independent Study 

13.00-15.00
Mentoring: Protoyping
JB, LG

Independent Study

13.00-15.00
Group presentations: Prototypes
JB, LG, NF

Week 4
Stories and Users

Tuesday 17.4

Wednesday 18.4

Thursday 19.4

Friday 20.4

Morning

Independent Study

09.30-12.30
Theory Class - IAD Method
JB


Independent Study

09.30-12.00
Group presentations:
Storytelling
NF, JB

Afternoon

13.00-15.00
Exercise: Storytelling

JB, NF

13.30-15.30
Mentoring: Storytelling
JB, NF

Independent Study

13.00-16.00
Mentoring: Storyboards
NF

Week 5
Production

Tuesday 24.4

Wednesday 25.4

Thursday 26.4

Friday 27.4


Production Week


Production Week

 

Production Week

Production Week


Week 6

Tuesday 1.5

Wednesday 2.5

Thursday 3.5

Friday 4.5

Morning

Holiday

09.30-12.30
Theory Class - IAD Method
JB




09.30-12.00
Mentoring:
Editing

NF

Independent Study

Afternoon

Holiday13.00-13.45
Group presentations:
Back from the production week
JB, NF, LG


13.45-16.00
Mentoring: Editing
NF
Independent Study

13.30-16.30
Final Group presentations
JB, NF, LG 

JB: Dr. Joëlle Bitton, NF: Nicole Foesterl, LG: Lalya Gaye