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A template will be provided to you to get started in your game concept. This years template is based on Flappy Bird.

https://github.com/IAD-ZHDK/programming-basics

 

You are free to develop the game in any direction you wish, but at a minim, your final game must include:

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Schedule

(LF: Luke Franzke) (FB: Florian Bruggisser)

05.11.2020 (9:00 - 15:00)

Bits and Atoms (15:00 - 17:00)

Morning:

Animation with SIN function 

Random Numbers (en)

Afternoon: 

Coordinates 

Arrays and Lists (Just do Lists, split wiki entry into separate topics)

06.11.2020  (9:00 - 17:00) 

Morning:

SVG + Images  

Afternoon:

Loops (en)

Nested Loops (en)

Classes and Objects (en) 

11.11.2020 (9:00 - 17:00) 

Morning:

9:00 (game project start) Game Template introduction

Afternoon:

14:00 - First Ideas. Round to show initial ideas and concepts for the game. 

12.11.2020 (9:00 - 15:00) 

Bits and Atoms (15:00 - 17:00)

Morning:

Simple Collision Detection

vectors

Sound 

Afternoon:

Individual Work 

13.11.2020 (9:00 - 17:00) 

Alumni Day (15:00 - 17:00)

Individual Work 

17.11.2020 (9:00 - 17:00) 

Mentoring

18.11.2020 (9:00 - 17:00)

Individual Work 

19.11.2020 (9:00 - 15:00) 

Bits and Atoms (15:00 - 17:00)

Morning

Individual Work 

Afternoon 13-15:  

Game Presentation (13:00 - 14:00)

Documentation and Individual feedback (14:00 - 15:00)

20.11.2020 (9:00 - 17:00)

Documentation


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