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source: 20Hz observes a geo-magnetic storm occurring in the Earth’s upper atmosphere. Working with data collected from the CARISMA radio array and interpreted as audio, we hear tweeting and rumbles caused by incoming solar wind, captured at the frequency of 20 Hertz. https://semiconductorfilms.com/art/20hz/

Digital fabrication is a process that merges design and manufacture through the use of digital tools (software) and computer-controlled manufacturing processes. Such processes position "digital natives" in the forefront of craft and form generation. Today, engineers, designers and artists are leading the development of new sculpting, construction and manufacturing strategies. Methods such as CNC milling, laser cutting, robotic fabrication among others, allow us to materialise radical new forms inspired by biological processes, mathematics and computational geometry.

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All inputs and mentoring will take place over Zoom. However, in order to use the 3D printers and to make a video recording of the final outcomes, students will be required to periodically work from the their atelier or the Workshop. 

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Topic 2020


Impossible Materials?

Fictional Material/ Virtual Materials/ Wondermaterials / Quantum Mechanics

QUANTUM FABRICATION

We experience a world ruled by the principles of classical physics. We can feel gravity, mass, acceleration, and observe the effects of surface tension or magnetism. Yet, the substances that surround us are made from waves and particles governed by alien rules that are completely incongruous with what we perceive. Sometimes, one thing is in two places at the same time, or perhaps everywhere all the time. Some substances behave differently if you are looking at them, and when you are not. Others interact with substances that could be kilometres away, what Einstein described as "spooky action at a distance". Quantum Technologies are a relatively new emerging field on the interactions of light and matter, such as high-precision clocks, electronic computers, Laser technologies, all digital communication technologies, medical devices such as MRI or CT Scanners, new energy supply Technologies such as solar fusion or somedays desired teleportation.

(clemens winkler (Unlicensed): just some lines of thought on the topic..
on quantum mechanics:
even if called on a hybrid worldview as "quantum paradigm", it is obvious that we are already living in a networked world, which is more interconnected than ever, where "information transcends space and time, and communication allows us to be at more than one place at the same time, and where action-at-a-distance is very possible and very real."ia#4 Feng, Quantum Architecture, 2011)
further http://www.quantumcity.com/publication/quantum-environments-urban-design-in-the-post-cartesian-paradigm-thesis-conclusions/

motivation for our course:
The scientific reading of natural systems and phenomena has recently been adopted as one of the main driving forces for new developments in designing processes, such as neural networks, flocks of birds, genetic coding, fractal geometries and various computational machineries. In this module views on the Quantum Theory, which gives us today the most precise explanation of our physical world, has not only triggered huge amount of New Technologies mentioned above, but has also introduced a revolutionary Quantum world view that considers the material world as a non-deterministic construct, deciphered with probability and interactivity. From this point new forms of interactions between users and their constructed environments can be envisioned through computational tools. Therefore in this module, we will consider quantum world views on a conceptual level to examine new conditions of spatial and social organization with novel computational simulation and fabrication strategies.. 

concept examples:
.. "Quantum states" in everyday life contain many states of a thing in one.. how does this appear?

...algorithmic probability fields with non-local informations - how does this appear?
..how does a reasoning tree structure looks like in a highly interacting quantum understanding jumping between reasonings with touching its pathways..
..a good scenario is the interaction between the designer and the algorithmic design until it comes to a design result..
.. 
..how thing Quantum Fabrication in its result still relational?...

contemporary ecological interpretations of Entanglements: https://medium.com/the-long-now-foundation/the-enlightenment-is-dead-long-live-the-entanglement-bcaed951b528 and https://jods.mitpress.mit.edu/pub/ageofentanglement/release/1

fabrication examples:
 https://semiconductorfilms.com/art/parting-the-waves/
)

In this year's digital fabrication module, we will attempt to give substance to fantastic phenomena, by creating lively physical representations of Impossible Materials of impossible formations of matter, that disobey the conventions of classical physics. Can they move backwards, and forwards through time? Do they split, dublicate or merge universesour everyday lives? What possibilities exist for interaction between people and such exotic substancesformations?

Students will create a sequence of 3D printed objects, to produce a stop-motion animation of their Impossible Materials Impossible material-energy formations in a real-world setting. This short animation will be supported by a brief text. 

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  • Iterate the form generation process with physical models
  • Name your material
  • Write a One paragraph description of Material (CA. 300 words)
  • Creating an animation series out of one iteration

Video

  • Format 4:3
  • Only Use only white PLA plastic
  • approximately 12 to 24 objects 3D printed to form a cycle.
  • Each object no larger than 40*40*40 mm
  • 3-to 5 seconds duration
  • Continous LoopContinuous Loop
  • MOV format H.264 / min. 1920×1440

Stop Motion Guide:

  1. Use a DSLR camera
  2. Use Manuel Manual Focus
  3. Use Manuel Manual Exposure, with a high f-stop 
  4. Use a tripod, and avoid moving the camera
  5. Avoid natural light, or work fast so the light situation doesn't change during the shoot


Pressentation:

  • In Miro

Time Plan

All inputs in Zoom 

Workshop: 3.E07-A

Week 1 

Mo., 11.1.  (zoom)

Tu. 12.1 (zoom)

We 13.1. (zoom)

Th. 14.1. (zoom)

Fr. 15.1. (zoom)

Morning

10:00 Kick-off Digital Fabrication

11:00 Tinkercad intro (Luke)

9:00 3D printer Intro

11:00 Rhino  II  


Grasshopper exercise continued.



9:00 Kickoff main Project:

Impossible Materials

Quantum Fabrication


Group Ideation 

Afternoon

14:00 Rhino Introduction 


13:00 Generative Design Input

Grasshopper Intro

Grasshopper exercise continued.

Group Ideation  

13:00 Concept Presentation

Week 2

Mo. 18.1. 

Tu. 19.1. 

We. 20.1. 

Th. 21.1. Fr. 22.1. 
Morning

9:00 Mentoring

Individual Work 

Individual Work 

Filming 

9

10:00 Final Presentation 

Afternoon

Individual Work - working on the sketches

13

14:00 Mentoring

Digital Objects for 3D print Completed.

13:00 Mentoring


Finished with 3D printing 

Filming 

(Luke unavailable)

Clean up and Documentation

Notes:

https://www.virtualspace.matters-of-activity.de
 https://www.ucl.ac.uk/bartlett/architecture/people/prof-marcos-cruz
 https://www.ericklarenbeek.com
From clemens to Everyone: (10:17)

Fictional Material/ Virtual Materials/ Wondermaterials :)


Loss of Distance - or space zero gravity
Trans-digital materials

From Clemens to Everyone: (10:23)
https://www.virtualspace.matters-of-activity.de/annualconference/?id=0
Regine Henke und Myf Evans
Hengge


Talking about quantum physics and the impact on interaction design: Semiconductors for example

Possible self-guided excursion:

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