Sound is an integral part of any film. Some even say that the quality of a moving picture is 50% sound. Iconic sound design as seen in Jurassic Park or Star Wars have created their own worlds and defined a genre. Sound creates reality, makes things believable but also influence the emotion of a scene enormously. That's what we want to focus on in this exercise.
Since last year was requested to get more time to work alone - this time you are free to decide if you want to work on your own or in teams of two.
What to do
- Pick one of the three film scenes that we have provided for you (links down below)
- Define for yourself what the content of the scene is.
- Think of how you want to set the mood of the scene through sound. This can be any of the following or something else:
- happy / uplifting
- romantic
- danger / suspense
- sad / dark
- funny / comedic
- …
- What kind of "foley onscreen-sounds" do you need?
- What is happening off-screen?
- Plan what you need and put your sounds on a graph like the example below. Do this with both moods.
- Take your scene into any DAW (digital audio workstation) or NLE (nonlinear editing software) and create a soundtracks from scratch.
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New address of the ZHdK Soundlibrary: https://library.prosoundeffects.com/ (Zugriff über VPN ermöglicht herunterladen)
Link to Spitfire Audio Free VSTs: https://www.spitfireaudio.com/labs/