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  1. Content
  2. Programming
  3. Programming Basics: Parametric and Generative Graphic Design 2016

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Programming Basics part 1   |  Programming Basics part 2


Parametric and Generative Graphic Design with Processing.

Teacher: Luke Franzke

Schedule

09.00 – 17.00 29.11.2016
4.T33

...

4.K15

Readings and References

Lesson 1

Lesson 1.0 - Arrays and lists for visual grids

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Lesson 1.4 - (Extra) Using bitmaps as modifiers

Lesson 1.5  - Exercises

Lesson 2

Lesson 2.0 - Reactors

Lesson 2.1 - Simple Reactor

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Lesson 2.4 - (Extra) Curve Reactor

Lesson 2.5 - Exercises

Lesson 3

Lesson 3.0 - Gesture Interactions

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Lesson 3.2 - Multiple visualisations with leap

Lesson 4

Lesson 4.0 - Motion and Temporality

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General
Content
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