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Programming Basics: Parametric and Generative Graphic Design 2016

Programming Basics: Parametric and Generative Graphic Design 2016

Nov 07, 2017

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Programming Basics part 1   |  Programming Basics part 2


Parametric and Generative Graphic Design with Processing.

Teacher: Luke Franzke

Schedule

09.00 – 17.00 29.11.2016
4.T33

09.00 – 17.00 06.12.2016 

4.K15

09.00 – 17.00 13.12.2016
4.T09

09.00 – 17.00 20.12.2016
4.K15

22.12.2015 End Presentation (together with graphic design basics)

4.K15

Deliverables 

Presentation - Demonstration of the interactive visualization using gesturual control. 

Documentation - Documentation of all your examples in the provided template together with your code. This should be placed on the server in filer.ad.zhdk.ch/DDE/VIAD/01_ABGABEN/16_HS/Sem1_ProgrammingBasics

Attendance during lessons  

Readings and References

Week 1

Lesson 1.0 - Arrays and lists for visual grids

Modifying distribution along width and height

Modifying scale with distribution

Lesson 1.3 - Modifying rotation by distribution

Using bitmaps as modifiers

Lesson 1.5  - Exercises

Week 2

Reactors

Lesson 2.1 – Simple Reactor

Lesson 2.2 – Vector Fields

Using bitmaps as modifiers

Lesson 2.4 - Exercises

Lesson 2.5 (Extra) Permutations

Lesson 2.6 (Extra) Curve Reactor

Week 3

Lesson 3.0 - Gesture Interactions

Lesson 3.1 - Basic Leap Examples

Lesson 3.2 - Multiple visualisations with leap

Week 4

Lesson 4.0 - Motion and Temporality

Lesson 4.1 - Motion Reactor

Lesson 4.2 - Sine function

Multiple Reactor Points

Lesson 4.4 - Exercises



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