Exercises

Exercise 1 - Distributions:

Create a new class that generates a geometric shape.  Use the "quad" object or "beginShape" to generate the form inside your class.

https://www.processing.org/reference/quad_.html

https://www.processing.org/reference/beginShape_.html


Combine two or more of the principles from lesson 1.0 to 1.3 into a grid of your geometric shape. 

Exercise 2 - New geometry:

Create a grid of geometric shapes, where a the geometry of each shape changes based on it's location in the grid.

Inspiration:

Manfred Mohr. 1980

http://alchetron.com/Manfred-Mohr-261498-W

Exercise 3 - Bitmap Input (optional)

Following the example in Lesson 1.4, rewrite the code to generate a new output from a bitmap input.