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(Kopie von Embodied Interaction HS2015)
"Towards a ......"
Embodied Interaction Advanced HS2016 (Max Rheiner, Martin Feuz, Joël Gähwiler)
hier neues Bild
Movie: Stranger Than Fiction (2006)
hier neuer Text
The Transparent Self is a future scenario where all personal data is publicly available and can be read by any digital device or service. The body is extended with self-monitoring devices that deliberately upload a person's inputs (e.g. food consumed, quality of surrounding air), states (e.g. mood, arousal, blood oxygen levels), and performance (mental and physical) to the global network. The data is then automatically made available to other devices in the person's close space (eg. buildings, transportation vehicles, doors, etc.) or virtual services in distant data centers (health tracking, smart insurances, etc.).
This embodied interaction advanced course deals with the fictional future scenario of a "Transparent Self" which is an extrapolation of current emerging technologies like the Internet of Things, movements like the Quantified Self, hypes like Wearables and scientific efforts like "biofeedback". In five weeks you will create fictional embodied experiences that incorporate "seamless" interaction between the body and such digital-physical spaces. The resulting experience prototype connects to the topics, is based on a valid background research and is embedded in an authentic story.
Research Questions
- What implications does a public availability of such personal data cause?
- How do interpersonal relationships transform as for example on a first date?
- What kind of interactions with the environment could emerge or vanish?
Input
- Martins slides reflecting on the term "Embodied" can be downloaded here.
- The google doc with the list of networks can be found here.
- The atlas of networks can be found here.
Related Projects
Biofeedback
- Pulse Room (Rafael Lozano-Hemmer)
- Connected Heartbeats (Phan V), Article
- Heart Rate Project (Linda Tegg)
- pplkpr (Kyle McDonald & Lauren McCarthy), Article
- knife.hand.chop.bot (5VOLTCORE), Video
- Art of the Thrill (The Atlantic)
- Pulse of the City (George Zisiadis), Article
- A Brief History of Biosignal-Driven Art (eContact!)
- The Bertillon System (Forensic Views of the Body)
Quantified Self & Internet of Things
- The Networked Society (Ericsson), Video
- EM-Sense (Disney Research), Article
- aprilzero.com (Anand Sharma)
- quantifiedself.com (self knowledge through numbers)
- existence.io (An interface for your life)
- Favorite Ted Talks (Hemavault Labs)
- Towards a sensored future (Rachel Kalmar)
- Better Living Through Big Data (PSFK)
Technology
...
Virtual Reality Therapy
Bild credits: Fear of Heights (Bridges), virtuallybetter.com
Most of us experience some level of stress and anxiety in our lives. It can be relatively mild or extremely severe and debilitating — or anywhere along the spectrum. Some examples include general stress at work, relationship issues, fears and phobias, depression and other anxiety disorders, including post-traumatic stress disorder (PTSD).
Virtual reality therapy (VRT) uses specially programmed computers, visual immersion devices and artificially created environments to give the patient a simulated experience that can be used to diagnose and treat psychological conditions that cause difficulties for patients.
In many environmental phobias, reaction to the perceived hazards, such as heights, speaking in public, flying, close spaces, are usually triggered by visual and auditory stimuli. In VR-based therapies, the virtual world is a means of providing artificial, controlled stimuli in the context of treatment, and with a therapist able to monitor the patient's reaction.
Virtual reality (VR) has been used for decades as a tool for therapists to administer virtual reality exposure therapy (VRET) in a safe and controlled manner. Due to cost and technology limitations, it has not been widely available, to date. With the advent of affordable mobile VR headsets, such as the Gear VR, there is a new opportunity to apply telemedicine to decentralize mental health treatment, reaching more patients and improving lives around the world.
Research Questions
- What kind of environments and interactions can we imagine and create to support (or create) VR therapy (other than those projects already existing, see below)?
- What are the requirements for these environments and interactions so that they are meaningful and productive for the patient and therapist?
- What are hurdles and challenges to overcome for interaction designers when building an experience prototype for Virtual Reality Therapy?
Input
- Wikipedia: Virtual Reality Therapy
- Stefanie Schramm - Hypnosystemic Crisis Intervention and Support
- Edward T. Hall - The Hidden Dimension
- Handout Workshop Embodied Interaction (Therapeutic Gaming)
Related projects
Exposure Therapy
- https://en.wikipedia.org/wiki/Exposure_therapy
- https://techcrunch.com/2016/01/06/virtual-reality-therapy-treating-the-global-mental-health-crisis/
- https://www.scientificamerican.com/article/virtual-reality-headset-is-reinventing-exposure-therapy/#
- http://ict.usc.edu/pubs/Development%20and%20early%20evaluation.pdf
Projects
- http://phobos.psychologicaltechnologies.com/blog/
- http://ict.usc.edu/prototypes/pts/
- http://www.vrphobia.com/products.htm
- http://www.virtuallybetter.com/portfolio/fear-of-heights-bridges/
- http://clevr.net/portfolio#descalator
- https://www.psious.com/#sec-intro
- http://www.virtualret.com/en/virtual-environments/
- http://owenllharris.com/deep/
- http://www.unellodesign.com/
- http://www.wearewearables.com/
Deliverables
- Individual Research (Discussion Round) (Friday 20Tuesday 29.11)
Please post found projects in the following Google Docs for sharing. (Download PDF Version here) - Concept Illustration (Concept Presentation) (Thursday 26Friday 2.1112)
Each group submits a concept illustration in the form of a video (1-2 minutes). - Experience Prototype (Final Presentation) (Thursday 1722.12)
Each group submits a working experience prototype as well as a video illustrating the final concept embedded in a story. - Documentation (Delivery) (Friday 1823.12)
Each group submits a documentation of their work that includes images, textual documentation (process & reflection).
...
Week 1 | Tuesday 22.11 | Wednesday 23.11 | Thursday 24.11 | Friday 25.11 | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Morning | Kick-Off(4.K16) | Individual Research | Ausflug Wil | Group Work | Afternoon | Prof. Psych. XYZ | Individual Research | Ausflug Wil | Group WorkIndividual Research | Tech 1 |
Afternoon | Lecture Marcus Body-Storming Session | Tech Intro JG - 4.T48 | Ausflug Wil MR, MF (~12.00) | |||||||
Week 2 | Tuesday 29.11 | Wednesday 30.11 | Thursday 01.12 | Friday 022.12 | ||||||
MorningJoël: Tech 1 (5.T09 | Individual Research | Input Marcus MR, MF, JG, MC - 4.T48 (09.00) | Group Work | Group Work | Group Work | Afternoon | Group Work | Group Work | Concept Presentation (4.T08) | Mentoring (Max)Concept Presentation MR, MF, JG - 4.K14 (09.00) |
Afternoon | Discussion Round MR, MF, JG - 5.F12 (13.00) | Group Work | Short-Mentoring MR, CW | Mentoring MR, MF, JG, CW | ||||||
Week 3 | Tuesday 056.12 | Wednesday 067.12 | Thursday 078.12 | Friday 089.12 | ||||||
Morning | Joël: Tech 2 (Atelier) JG, RS - 4.T48 | Group Work | Group Work | On-Demand Mentoring (Martin) | ||||||
Afternoon | Group Work | Mentoring (Joël)Group Work MR, MF, JG, CW | Group Work | |||||||
Week 4 | Tuesday 1213.12 | Wednesday 1314.12 | Thursday 1415.12 | Friday 1516.12 | ||||||
Morning | On-Demand Mentoring (Joël) | Mentoring (Martin) | Mentoring (Max) | Group Work | On-Demand Mentoring | Group Work | ||||
Afternoon | Group Work | Group Work | Group WorkMentoring MR, MF, JG, CW | Group Work | ||||||
Week 5 | Tuesday 1920.12 | Wednesday 2021.12 | Thursday 2122.12 | Friday 2223.12 | ||||||
Morning | On-Demand Mentoring (Joël)Mentoring (Joël) | Group Work | Final Presentation (5.D02 MR, MF, JG, CW - 4.T48 (09.00) | Documentation | ||||||
Afternoon | Group Work | Group Work | Feedback (IAD project room) | Documentation |
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Mentoring MR, MF, JG, CW | Feedback MR, MF, JG - 4.T48 |
MR: Max Rheiner, MF: Martin Feuz, JG: Joël Gähwiler, CW: Christine Wyss, RS: Reto Spoerri, MC: Marcus Cheetham