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(Kopie von Embodied Interaction HS2015)

"Towards a ......"

Embodied Interaction Advanced HS2016 (Max Rheiner, Martin Feuz, Joël Gähwiler)

hier neues Bild

Image Removed

Movie: Stranger Than Fiction (2006)

hier neuer Text

The Transparent Self is a future scenario where all personal data is publicly available and can be read by any digital device or service. The body is extended with self-monitoring devices that deliberately upload a person's inputs (e.g. food consumed, quality of surrounding air), states (e.g. mood, arousal, blood oxygen levels), and performance (mental and physical) to the global network. The data is then automatically made available to other devices in the person's close space (eg. buildings, transportation vehicles, doors, etc.) or virtual services in distant data centers (health tracking, smart insurances, etc.).

This embodied interaction advanced course deals with the fictional future scenario of a "Transparent Self" which is an extrapolation of current emerging technologies like the Internet of Things, movements like the Quantified Self, hypes like Wearables and scientific efforts like "biofeedback". In five weeks you will create fictional embodied experiences that incorporate "seamless" interaction between the body and such digital-physical spaces. The resulting experience prototype connects to the topics, is based on a valid background research and is embedded in an authentic story.

Research Questions

  • What implications does a public availability of such personal data cause?
  • How do interpersonal relationships transform as for example on a first date?
  • What kind of interactions with the environment could emerge or vanish?

Input

  • Martins slides reflecting on the term "Embodied" can be downloaded here.
  • The google doc with the list of networks can be found here.
  • The atlas of networks can be found here.

Related Projects 

Biofeedback

Quantified Self & Internet of Things

Technology

...

Virtual Reality Therapy

Image Added

Bild credits: Fear of Heights (Bridges), virtuallybetter.com

Most of us experience some level of stress and anxiety in our lives. It can be relatively mild or extremely severe and debilitating — or anywhere along the spectrum. Some examples include general stress at work, relationship issues, fears and phobias, depression and other anxiety disorders, including post-traumatic stress disorder (PTSD).

Virtual reality therapy (VRT) uses specially programmed computers, visual immersion devices and artificially created environments to give the patient a simulated experience that can be used to diagnose and treat psychological conditions that cause difficulties for patients.

In many environmental phobias, reaction to the perceived hazards, such as heights, speaking in public, flying, close spaces, are usually triggered by visual and auditory stimuli. In VR-based therapies, the virtual world is a means of providing artificial, controlled stimuli in the context of treatment, and with a therapist able to monitor the patient's reaction.

Virtual reality (VR) has been used for decades as a tool for therapists to administer virtual reality exposure therapy (VRET) in a safe and controlled manner. Due to cost and technology limitations, it has not been widely available, to date. With the advent of affordable mobile VR headsets, such as the Gear VR, there is a new opportunity to apply telemedicine to decentralize mental health treatment, reaching more patients and improving lives around the world.

Research Questions

  • What kind of environments and interactions can we imagine and create to support (or create) VR therapy (other than those projects already existing, see below)?
  • What are the requirements for these environments and interactions so that they are meaningful and productive for the patient and therapist?
  • What are hurdles and challenges to overcome for interaction designers when building an experience prototype for Virtual Reality Therapy?

Input

Related projects

Exposure Therapy

Projects

Deliverables

  1. Individual Research (Discussion Round) (Friday 20Tuesday 29.11)
    Please post found projects in the following Google Docs for sharing. (Download PDF Version here)
  2. Concept Illustration (Concept Presentation) (Thursday 26Friday 2.1112)
    Each group submits a concept illustration in the form of a video (1-2 minutes).
  3. Experience Prototype (Final Presentation) (Thursday 1722.12)
    Each group submits a working experience prototype as well as a video illustrating the final concept embedded in a story.
  4. Documentation (Delivery) (Friday 1823.12)
    Each group submits a documentation of their work that includes images, textual documentation (process & reflection).

...

Week 1Tuesday 22.11Wednesday 23.11Thursday 24.11Friday 25.11
Morning

Kick-Off(4.K16)
MR, MF, JG - 4.T33 (09.00) 

Individual ResearchAusflug Wil

Group Work

AfternoonProf. Psych. XYZ
Individual ResearchAusflug WilGroup WorkIndividual Research

Tech 1
JG, RS - 4.T48 (09.00)

Afternoon

Lecture Marcus
MR, MF, JG, MC - 4.T33 (13.00)

Body-Storming Session
MF, JG - 4.T33

Tech Intro
JG - 4.T48
Ausflug Wil
MR, MF (~12.00)
Week 2Tuesday 29.11Wednesday 30.11Thursday 01.12Friday 022.12
MorningJoël: Tech 1 (5.T09Individual Research
Input Marcus
MR, MF, JG, MC - 4.T48 (09.00)
Group WorkGroup WorkGroup WorkAfternoonGroup WorkGroup WorkConcept Presentation (4.T08)Mentoring (Max)Concept Presentation
MR, MF, JG - 4.K14 (09.00)
AfternoonDiscussion Round
MR, MF, JG - 5.F12 (13.00) 
Group WorkShort-Mentoring
MR, CW
Mentoring
MR, MF, JG, CW
Week 3Tuesday 056.12Wednesday 067.12Thursday 078.12Friday 089.12

Morning

Joël: Tech 2 (Atelier)
JG, RS - 4.T48
Group Work
Group WorkOn-Demand Mentoring (Martin)
AfternoonGroup WorkMentoring (Joël)Group Work
MR, MF, JG, CW
Group Work
Week 4Tuesday 1213.12Wednesday 1314.12Thursday 1415.12Friday 1516.12

Morning

On-Demand Mentoring (Joël)Mentoring (Martin)Mentoring (Max)Group WorkOn-Demand MentoringGroup Work
AfternoonGroup WorkGroup WorkGroup WorkMentoring
MR, MF, JG, CW
Group Work
Week 5Tuesday 1920.12Wednesday 2021.12Thursday 2122.12Friday 2223.12

Morning

On-Demand Mentoring (Joël)Mentoring (Joël)Group WorkFinal Presentation (5.D02
MR, MF, JG, CW - 4.T48 (09.00)
Documentation
AfternoonGroup WorkGroup WorkFeedback (IAD project room)Documentation

...

Mentoring
MR, MF, JG, CW
Feedback
MR, MF, JG - 4.T48

MR: Max Rheiner, MF: Martin Feuz, JG: Joël Gähwiler, CW: Christine Wyss, RS: Reto Spoerri, MC: Marcus Cheetham