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Conditions in a programming language are instructions that direct the flow of a program. This works a bit like rail traffic: a train travels on a rail until it hits a switch, then the train changes its direction of travel. Conditions, therefore, change the course of a program. But how is the direction actually decided? The answer to this is logical operations based on the Boolean logic (remember the logic gates exercise?) . We use logical operations in everyday life, here are some examples:
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Code Block |
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if([boolean expression]) { // code that will be executed if the answer is true } else { // code that will be executed if the answer is false } |
Of course, there are also some variants variations of writing style:
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int x=10; // Conditional without brackets // the conditional will run until the next semicolon // The "else" is optional if(x == 10) println("x ist gleich 10"); |
If the first condition is false, we can test new condition with else if. We can keep doing this indefinitely.
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int x=10; // Here is a conditional with multiple cases // pay attention to the use of 'else if' if(x == 10) { println("x is the same as 10"); } else if(x == 9) { println("x is the same as 9"); } else if(x == 8) { println("x is the same as 8"); } else { println("x is not 10,9 or 8"); } |
For the multiple alternative cases, there is a simpler versionalso the switch statement:
Code Block |
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int x=10; switch(x) { case 10: println("x is the same as 10"); break; case 9: println("x is the same as 9"); break; case 8: println("x is the same as 8"); break; default: println("x is the same as 10,9 or 8"); break; |
Exercise
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5
Programm a Program a drawing app. The color colour can be changed with the buttons '1' - '5'. The left mouse button is draws and the right mouse button is used to erase it.erases the drawing.
A possible solution to exercise 5:
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color myColor = color(255, 0, 0);// red by default
void setup()
{
size(600, 600); // def. window size
noStroke();
background(255);
}
void draw()
{
if (mousePressed && mouseButton == LEFT) {
fill(myColor);
ellipse(mouseX, mouseY, 15, 15);
}
if (mousePressed && mouseButton == RIGHT) {
fill(255); // white
ellipse(mouseX, mouseY, 15, 15);
}
}
void keyPressed()
{
switch(key)
{
case '1':
myColor = color(255, 0, 0);// red
break;
case '2':
myColor = color(0, 255, 0);// green
break;
case '3':
myColor = color(0, 0, 255);// blue
break;
case '4':
myColor = color(0, 0, 0);// black
break;
case '5':
myColor = color(255, 255, 0);// yellow
break;
default:
println("wrong key");
break;
}
}
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