Image Source: Digital Fabrication Seminar HS2018
Digital fabrication is a process that merges design and manufacture through the use of digital tools (software) and computer-controlled manufacturing processes. Such processes position "digital natives" in the forefront of craft and form generation. Today, engineers, designers and artists are leading the development of new sculpting, construction and manufacturing strategies. Methods such as CNC milling, laser cutting, robotic fabrication among others, allow us to materialise radical new forms inspired by biological processes, mathematics and computational geometry.
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All inputs and mentoring will take place over Zoom. However, in order to use the 3D printers and to make a video recording photo documentation of the final outcomes, students will be required to periodically work from in the atelier Atelier or the Workshop.
Course Goals
In this course, students gain an insight into methods and techniques that blur the boundary between digital and analogue, virtual and physical. Students gain insights into principles from geometry and formation processes from nature. The course provides a number of skills that are highly transferable to various aspects of prototyping for interaction designers.
Contents
Course Structure
The course is Monday to Friday over two weeks, with the first week focuses on basic skills, and the 2nd week focuses on the main project. In the first week, students work individually to acquire basic skills. In the 2nd week, students form teams of 2 to 3 students to complete the main project.
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- Software
- Tools
- Readings
- Project Briefs
- Software
- Tools
- ReadingsExample animation and Text
- Rendering Template Files and Instructions
- Documentation Template
Topic 2020
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Impossible Materials?
Fictional Material/ Virtual Materials/ Wondermaterials / Quantum Mechanics
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: QUANTUM FABRICATION
Image source: https://semiconductorfilms.com/art/20hz/
In this year's digital fabrication Digital Fabrication module, we will attempt to give substance to the fantastic phenomena , by creating governed by quantum mechanics. Quantum theory describes the behaviour of particles and energy in their smallest form, where substances that make up our world appear to behave in a very unworldly way. Students will create lively physical representations of Impossible Materials that quantum phenomena at a macro scale, leading to scenes that completely disobey the conventions of classical physics. Can they move backwards, and forwards through time? Do they split or merge universesDo these substances exist simultaneously in one place and another? Do they behave vastly different when observed, and when not? Do they break the boundaries of space-time? What possibilities exist for interaction between people and such exotic substances?
Students will create a sequence of explore the topic with sketches, rendering and 3D printed objects , to produce a stop-motion animation of their Impossible Materials in a real-world setting. This short and a short animation. This animation will be supported by a brief explanatory text .
Reference Material:
- Quantum Physics:
- Animation:
- Materials:
situating it in the real world.
Expectations and Grading
Grades will be based on group presentations, class participation, documentation and final work. An attendance of min. 80% is required to pass the course.
Individual Work (
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20%)
- Workbook documentation of exercises and minor projects from week 1
- Presentation of Minor Exercises
Group Work (
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80%)
- A Video Stop motion Animation using 3D Main Project: Animated rendering, 3D printed objects.
- Presentation of process and outcomes
- Standard IAD Documentation
- Video of the final object
- Image selectionselection
- Documentation in standard pdf format.
Final Presentation notes:
- Online format
- 5 to 10 minutes for presentation, and 5 minutes for feedback and discussion
- Explanation of the process and the thinking that brought you to this outcome
Main Project Brief
Observing
- Investigate an unlikely or unbelievable phenomenon
- Investigate biological, chemical or mathematical form generation processes
Develop a mood board (sketches, photographs, material examples)
Making
- Iterate the form generation process with physical models
- Name your material
- Write a One paragraph description of Material (CA. 300 words)
- Creating an animation series out of one iteration
Video
- Format 4:3
- Only white PLA plastic
- 12 to 24 objects 3D printed to form a cycle.
- Each object no larger than 40*40*40 mm
Stop Motion Guide:
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- outcome
Tutorial Recordings
https://drive.switch.ch/index.php/s/NfDh3iZ4Jup1p2Y
Time Plan
All inputs in Zoom Zoom
Workshop: 3.E07-A is available for work, as well as the use of 3D printers in the Project Room
Week 1 | Mo., 11.1. (zoom) | Tu. 12.1 (zoom) | We 13.1. (zoom) | Th. 14.1. (zoom/ miro) | Fr. 15.1. (zoom) |
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Morning | 10:00 Kick-off Digital Fabrication (LF, CW)
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intro ( |
LF) | 9:00 |
11:00 Rhino II
Grasshopper exercise continued.Rhino II (CW)
10:30 3D printer Intro (LF) | 9:00 Grasshopper input 2 (LF) 10:30 (Individual Work) | 9:00 Kickoff main Project: |
Quantum Fabrication (CW, LF) | 9:00 (Individual Work) | |
Afternoon | 14:00 Input: Formation Process (CW, LF) 15:00 Rhino Introduction (LF, CW)
| 13: |
Grasshopper Intro
Grasshopper exercise continued.
Group Ideation
00 Grasshopper Intro (LF) 15:00 (Individual Work) | 15:00 Presentation of Grasshopper results (CW, LF) 16:00 Input: Further CAD and 3D tools (CW, LF) | 13.10 Recap Morphological Table (CW) 14:00 Individual Work (Task: Moodboard) | 13:00 Exchange with all groups with sketches and background research in mood-board 15:00 (Individual Work) | ||
Week 2 | Mo. 18.1. (zoom) | Tu. 19.1. (zoom) | We. 20.1. (zoom) | Th. 21.1. (zoom) | Fr. 22.1. (zoom) |
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Morning | 9:00 |
Individual Work
Individual Work
Filming
Mentorings on sketches, texts, and 3d modelling | (Individual Work) | (Individual Work) | 09:00 Mentorings on final renderings and animations (LF, CW)
| 09:00 Final Presentation |
Afternoon | (Individual Work |
13:00 Digital Objects for 3D print Completed.
13:00 Mentoring
Finished with 3D printing
Filming
(Luke unavailable)
Clean up and Documentation
Notes:
https://www.virtualspace.matters-of-activity.de
https://www.ucl.ac.uk/bartlett/architecture/people/prof-marcos-cruz
https://www.ericklarenbeek.com
From clemens to Everyone: (10:17)
Fictional Material/ Virtual Materials/ Wondermaterials :)
Loss of Distance - or space zero gravity
Trans-digital materials
From Clemens to Everyone: (10:23)
https://www.virtualspace.matters-of-activity.de/annualconference/?id=0
Regine Henke und Myf Evans
Hengge
Talking about quantum physics and the impact on interaction design: Semiconductors for example
Possible self-guided excursion:
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) | 14:00 Mentoring | (Individual Work) | (Individual Work) | (Individual Work) Clean up and Documentation |