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Digital fabrication is a process that merges design and manufacture through the use of digital tools (software) and computer-controlled manufacturing processes. Such processes position "digital natives" in the forefront of craft and form generation. Today, engineers, designers and artists are leading the development of new sculpting, construction and manufacturing strategies. Methods such as CNC milling, laser cutting, robotic fabrication among others, allow us to materialise radical new forms inspired by biological processes, mathematics and computational geometry.

Lecturers: Luke Franzke, Clemens Winkler

Course Goals

In this course, students gain an insight into methods and techniques that blur the boundary between digital and analogue, virtual and physical. Students gain insights into principles from geometry and formation processes from nature. The course provides a number of skills that are highly transferable to various aspects of prototyping for interaction designers.   

Course Structure

The course is Monday to Friday over two weeks, with the first week focuses on basic skills, and the 2nd week focuses on the main project. In the first week, students work individually to acquire basic skills. In the 2nd week, students form teams of 2 to 3 students to complete the main project.

Contents 

Topic 2020


Impossible Materials?

Fictional Material/ Virtual Materials/ Wondermaterials / Quantum Mechanics

We experience a world ruled by the principles of classical physics. We can feel gravity, mass, acceleration, and observe the effects of surface tension or magnetism. Yet, the substances that surround us are made from waves and particles governed by alien rules that are completely incongruous with what we perceive. Sometimes, one thing is in two places at the same time, or perhaps everywhere all the time. Some substances behave differently if you are looking at them, and when you are not. Others interact with substances that could be kilometres away, what Einstein described as "spooky action at a distance".

In this year's digital fabrication module, we will attempt to give substance to these hidden phenomena, by creating lively physical representations of Impossible Materials that disobey the conventions of classical physics. Can they move backwards, and forwards through time? Do they split or merge universes? What possibilities exist for interaction between people and such exotic substances?

Students will create a sequence of 3D printed objects, to produce a stop-motion animation of their Impossible Materials in a real-world setting. This short animation will be supported by a brief text. 

Reference Material:

Expectations and Grading

Grades will be based on group presentations, class participation, documentation and final work. An attendance of min. 80% is required to pass the course.

  • Individual Work and Documentation (week one)
  • Group Work in the main project (week two)

Individual Work (30%) 

  1. Workbook documentation of exercises and minor projects from week 1
  2. Presentation of Minor Exercises 

Group Work (70%) 

  1. Exhibition of process and outcomes
  2. Final Presentation 
  3. Standard IAD Documentation 
    • Video of the final object
    • Image selection
    • Documentation in standard pdf format. 

Final Presentation notes:

  • Online format 
  • 5 minutes for presentation, and 5 minutes for feedback and discussion
  • Explanation of the process and the thinking that brought you to this outcome 

Stop Motion Animation

Name of Material:

One paragraph description of Material (CA. 300 words)

  • Format 4:3
  • Only white PLA plastic
  • 12 to 24 objects 

Time Plan

All inputs in Zoom 

Workshop: 3.E07-A

Week 1 

Mo., 11.1. Tu. 12.1

We 13.1.

Th. 14.1.

Fr. 15.1.

Morning

10:00 Kick-off Digital Fabrication

11:00 Tinkercad intro (Luke)

9:00 Rhino  II  


9:00 3D printer Intro

Grasshopper exercise continued.



9:00 Kickoff main Project 



Afternoon

14:00 Rhino Introduction 


13:00 Generative Design Input

Grasshopper Intro

Grasshopper exercise continued.



Week 2

Mo. 18.1. 

Tu. 19.1. 

We. 20.1. 

Th. 21.1. Fr. 22.1. 
Morning

Individual Work 

9:00 Mentoring


9:00 Individual Work 

9:00 Mentoring

9:00 Final Presentation 

Afternoon

Individual Work 

Individual Work 


13:00 Individual Work 

(Luke unavailable)

Clean up and Documentation

Clean up and Documentation

Notes:

https://www.virtualspace.matters-of-activity.dehttps://www.ucl.ac.uk/bartlett/architecture/people/prof-marcos-cruzhttps://www.ericklarenbeek.com
From clemens to Everyone: (10:17)

Fictional Material/ Virtual Materials/ Wondermaterials :)


Loss of Distance - or space zero gravity
Trans-digital materials

From Clemens to Everyone: (10:23)
https://www.virtualspace.matters-of-activity.de/annualconference/?id=0
Regine Henke und Myf Evans
Hengge



Possible self-guided excursion:

  • Forrest etc.