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Digital fabrication is a process that merges design and manufacture through the use of digital tools (software) and computer-controlled manufacturing processes. Such processes position "digital natives" in the forefront of craft and form generation. Today, engineers, designers and artists are leading the development of new sculpting, construction and manufacturing strategies. Methods such as CNC milling, laser cutting, robotic fabrication among others, allow us to materialise radical new forms inspired by biological processes, mathematics and computational geometry.

Lecturers: Clemens Winkler, Luke Franzke

Course Goals

In this course, students gain an insight into methods and techniques that blur the boundary between digital and analogue, virtual and physical. Students gain insights into principles from geometry and formation processes from nature. The course provides a number of skills that are highly transferable to various aspects of prototyping for interaction designers.  

Course Structure

The course is Monday to Friday over two weeks, with the first week primarily focuses on basic skills, and the 2nd week focuses on the main project. In the first week, students work individually to acquire basic skills. In the 2nd week, students form teams of 2 to 3 students to complete the main project.

Contents 

Topic 2019: Future Food

This years topic is Future Food. How does the digital fit with a supremely analogue experience of experiencing flavours and aromas? Emerging technologies will change how we work in the kitchen, how we experience eating, how we gain nutrients and how our food consumption impacts the environment. Current food production methods are polarised with highly mechanised industrial fabrication on one side and intimate, small scale artisanal practices on the other. Digital Fabrication has allowed industrial processes to become bespoke and more accessible, could this also be the case for food? Will we be working together with robots in the kitchen, will we design our own food on the genetic level? How might digital fabricated food give us new sensory experiences, or play with or perceptions to give us fulfilling experiences while making us healthier or less consuming of natural resources? 

Possible subtopics:

  • Digital fabricated food
  • Lab-Grown Meat 
  • Hybrid Fabrication in food production (new paradigms for food production between artisan and mass production) 
  • Automation 
  • New mechanism of nutrition (Intravenous? Aerosols ? Soylentgreen?) 
  • Generative design of aromas, textures, flavours and forms. 

Topic Links and References :

Excursion:

https://designerstable.ch/

Other ideas

Expectations and Grading

Grades will be based on group presentations, class participation, documentation and final work. An attendance of min. 80% is required to pass the course.

  • Individual Work and Documentation (week one)
  • Group Work in the main project (week two)

Individual Work (30%) 

  1. Workbook documentation of exercises and minor projects from weeks 1
  2. Presentation of Minor Project

Group Work (70%) // note we still need to clarify the brief for the main project 

  1. Exhibition of process and outcomes
  2. Final Presentation 
  3. Standard IAD Documentation 
    • Video (Making of, Final Prototype)
    • Image selection
    • Short Documentation (PDF)

Final Presentation notes:

  • 5 minutes for presentation, and 5 minutes for feedback and discussion
  • Live demonstration of your project 
  • Explain the process and the thinking that brought you to this outcome 

Time Plan

Room for all days: 3.E07-A

Week 1Mo., 6.1.Tu. 7.1.

We 8.1.

Th. 9.1.

Fr. 10.1.

Morning

10.00 Intro Digital Fabrication

10:30 Cad Software Introduction  

9.00 Possible symposium with Product Design 

Processing and 3D printing. 


Minor Exercise 


Afternoon

Cad Software exercises  


13.30 Start Minor exercise 

14.00 3D Printing Intro 

13.00 CNC Milling Intro


13.30 Minor project end pressentation 

Week 2Mo. 13.1.

Tu. 14.1.

We. 15.1.

Th. 16.1.Fr. 17.1.
Morning

Possible Visit to: https://designerstable.ch/



9:00 Input of food fabrication part I

Work on Main Project 

Work on Main Project 

Documentation

Afternoon




13:00 Input of food fabrication part II

Work on Main Project 

13.00 Mentoring

Work on Main Project 

16.00 Final Presentation 


 

15.00 Cleaning Up/ Documenting

//notes 

//ToDos for Luke and Clemens:

Prepare Raw Material:  

  • Chocolate for melting
  • Silicone 
  • Molecular Gastronomy Materials 

Prepare inputs relating to foods:

  • Silicone casting process
  • 3D print Cholocate 
  • Spherification, Molecular Gastronomy 
  • Laser-cut food
  • vaporising kits for "edible clouds" (Clemens)

Logistics  

  • Find room from the final presentation / Setting up Pop-Up kitchen or dining table (including lasercut´ dishes, recipes) for presenting – other people can share ideas on what the food might be for > social impact of outcomes (only ~3hours)
  • Find a space for a more permanent exhibit (stammtisch?) 
  • Find room for software inputs 
  • Get a screen for inputs (or beamer)
  • Campus Card for Clemens