May 9th 2017 to June 9th 2017
This course takes place over 5 weeks from Tuesday to Friday, 9.00 to 17.00. Class sessions include input and mentoring sessions, independent group work, presentations of work results as well as review discussions.
Instructors | Guests |
---|---|
Lukas Schwitter (Concept & Design) Joël Gähwiler (Technology) | Philipp Lehmann (Prototyping) Marc Schneider (Prototyping) |
Objectives
The main objective of the course is to gain practical experience in creating a graphical user interface (GUI). Therefore the students will apply their theoretical knowledge on design methods and processes to create an interactive prototype for the SBB ticket machine. The students will work in groups of 3 and follow these steps:
- Analyse context
- Observe users, understand behavior, needs and tasks
- Analyze existing applications of SBB and competitors
- Create interaction concept
- Define personas & major use cases
- Create wireframe concept
- Develop prototype
- Experiment with prototyping tools
- Create Lo-Fi prototype
- Apply visual design
- Transform wireframes into brand compliant appearance
- Create Hi-Fi prototype
- Conduct user test
Deliverables
- Interactive prototype
- Documentation (PDF or Blog)
- Screencast
- Video of user testing
Grading
The grades will be based on the final work result (interactive prototype), its documentation, group presentation as well as class participation. Contributing to constructive group feedback is an essential aspect of class participation. Regular attendance is required. Two or more unexcused absences will affect the final grade. Arriving late on more than one occasion will also affect the grade.
- Interactive prototype 50%
- Group presentation 25%
- Documentation 25%
Calendar
Week 1 | Tuesday 9.5 | Wednesday 10.5 | Thursday 11.5 | Friday 12.5 |
---|---|---|---|---|
09:00 - 12:00 | Input Kick-Off | Mentoring Analysis | Presentation Analysis | Input Technology |
4.K14 • LS & JG | 4.K14 • LS | 4.K14 • LS | 4.K14 • JG | |
13:30 - 17:00 | Analysis | Analysis | Concept | Input Technology |
Field / Class room | Field / Class room | Class room | 4.K14 • JG | |
Week 2 | Tuesday 16.5 | Wednesday 17.5 | Thursday 18.5 | Friday 19.5 |
09:00 - 12:00 | Concept | Concept | Concept | Input Technology |
Class room | Class room | Class room | 4.K14 • JG | |
13:30 - 17:00 | Mentoring Concept | Mentoring Concept | Presentation Concept | Technology |
4.K14 • LS | 4.K14 • LS | 4.K14 • LS | Class room | |
Woche 3 | Tuesday 23.5 | Wednesday 24.5 | Thursday 25.5 | Friday 26.5 |
09:00 - 12:00 | Input Prototyping | Mentoring Prototyping | Holiday | Input Technology |
4.E08 • LS & GS | 4.E08 • LS & GS | 4.E08 • JG | ||
13:30 - 17:00 | Prototyping | Prototyping | Prototyping | |
Class room | Class room | Class room | ||
Week 4 | Tuesday 30.5 | Wednesday 31.5 | Thursday 1.6 | Friday 2.6 |
09:00 - 12:00 | Presentation Proto. | Mentoring Design | Mentoring Design | Design / Prototyping |
4.E08 • LS & GS | 4.E08 • LS | 4.E08 • LS | Class room | |
13:30 - 17:00 | Design | Design | Design / Prototyping | Design / Prototyping |
Class room | Class room | Class room | Class room | |
Week 5 | Tuesday 6.6 | Wednesday 7.6 | Thursday 8.6 | Friday 9.6 |
09:00 - 12:00 | Input User Testing | User Testing | Final presentation | Documentation |
4.E08 • LS | Field / Class room | 4.E08 • LS & JG & GS | Class room | |
13:30 - 17:00 | User Testing | Prepare Presentation | Documentation | Documentation |
Field / Class room | Class room | Class room | Class room |
LS: Lukas Schwitter, JG: Joël Gähwiler, GS: Guests, Bold: Full class