Digital fabrication is a process that merges design and manufacture through the use of digital tools (software) and computer-controlled manufacturing processes. Such processes position "digital natives" in the forefront of craft and form generation. Today, engineers, designers and artists are leading the development of new sculpting, construction and manufacturing strategies. Methods such as CNC milling, laser cutting, robotic fabrication among others, allow us to materialise radical new forms inspired by biological processes, mathematics and computational geometry.
Lecturers: Luke Franzke, Clemens Winkler
In this course, students gain an insight into methods and techniques that blur the boundary between digital and analogue, virtual and physical. Students gain insights into principles from geometry and formation processes from nature. The course provides a number of skills that are highly transferable to various aspects of prototyping for interaction designers.
The course is Monday to Friday over two weeks, with the first week focuses on basic skills, and the 2nd week focuses on the main project. In the first week, students work individually to acquire basic skills. In the 2nd week, students form teams of 2 to 3 students to complete the main project.
Fictional Material/ Virtual Materials/ Wondermaterials
What
https://www.virtualspace.matters-of-activity.de
https://www.ucl.ac.uk/bartlett/architecture/people/prof-marcos-cruz
https://www.ericklarenbeek.com
From clemens to Everyone: (10:17)
Fictional Material/ Virtual Materials/ Wondermaterials :)
Loss of Distance - or space zero gravity
Trans-digital materials
From clemens to Everyone: (10:23)
https://www.virtualspace.matters-of-activity.de/annualconference/?id=0
Regine Henke und Myf Evans
Hengge
Possible self-guided excursion:
Grades will be based on group presentations, class participation, documentation and final work. An attendance of min. 80% is required to pass the course.
Room for all days: 3.E07-A
Week 1 | Mo., 11.1. | Tu. 12.1 | We 13.1. | Th. 14.1. | Fr. 15.1. |
---|---|---|---|---|---|
Morning | 10.00 Kick-off Digital Fabrication | 9.00 Minor Exercise I | 9:00 Minor exercise I presentation 9:30 Generative Design Input 10:00 Grasshopper intro | 9:00 3D printer intro 10:00 Processing and 3D Geometry Minor Exercise II | 9:00 Minor Exercise II |
Afternoon | 13:00 Rhino Introduction Minor Exercise I Start: "Make small things big" | 13:00 Grasshopper Continued | Minor Exercise II | 14.30 Minor Exercise II presentation | |
Week 2 | Mo. 18.1. | Tu. 19.1. | We. 20.1. | Th. 21.1. | Fr. 22.1. |
Morning | 10:00 Clemens & Luke Food Experiments (Bring one edible liquid!) 11:00 Food Fabrication show and tell (each student brings one provocative image/video about food or digital fabrication) | 9:00 Mentoring | 9:00 Work on Main Project | 9:00 Final Pressentation | 9:00 Exhibition Prep 11.00 Final Presentation |
Afternoon | 13:00 Input Lecture | 13:00 Work on Main Project /Chocolate Moulding | 13:00 Work on Main Project | 15:30 - Luke unavailable | 13:00 Up/Documenting |