Object Experience 2017
Description
Key Topics:
- Design Affordances
- Sketching for Interaction Designers: Objects and their Use, Storytelling and Storyboards, Technical Drawing ( Section, Plan, Axonometric drawing, Perspective )
- Patterning > Paper modelling
- Product Design Werkstatt Introduction, Z-Tech course ( laser-cutting etc.)
- Concept and design of tangible interactive prototype ( Sketching, Photo Series, Text )
Lecturers:
- Florian Wille
- Verena Ziegler
- Karmen Franinovic
Schedule:
- Duration: 19th of September - 19th of October
- Detailed schedule and locations see Google Calendar | download as ical
Support
Exercises
Exercise 1. Sketching Sensory Experience
The goal of this exercise is to study an object through tactile experience it enables. The challenge is to sketch the sensory experience as it emerges: to put the sensations into words and into drawings. Students work in couples. One of the students is blindfolded. He or she is given an object to be explored through senses other than vision. Without saying the name of the object, the blindfolded person describes the sensations (soft, curved, warm, loud etc) caused through manipulation of the artifact. The person who listens tried to put these words into sketches.
Exercise 2. Sketching Form
Using front and side views, sections, axonometric projection and/or prospective, the students technically represent an object.
Exercise 3. Sketching Function
Students sketch the use of the object in a functional way. The human body or its parts (hand or foot) have to be represented. The result should be a drawn user manual.
Exercise 4. Sketching Use and Misuse
Students invent stories of the use and misuse of the object. The temporal aspect of the story comes into play - How does one represent cause-effect loops, emotional states etc.
Exercise 5. Sensory Material Library
Gather three materials that offer interesting / unusual visual or haptic qualities. Use the given template to describe the materials objective and subjective properties.
Exercise 6. Cut and Paste
This exercise is an exploration of patterns, scale and repetition. It is composed of three steps:
1. From a flat paper create a form by cutting, folding, waving and/or gluing it.
2. Using a repetition of the same element create a pattern or a new object
3. Scale the same element into different sizes and connect them to create a new object
Exercise 7. Cube Expressions
Build 3 objects out of foam cubes [10x10x10cm]. Each must invite one of the following actions through form:
… spin me
… leave me alone
… shake me
… stretch me
… complete me
… inhale me
… break me
Exercise 8. Light as Matter
Create a concept for an interactive lamp. Adapt interactions and/or affordances from other contexts. One way of achieving that, can be by giving existing objects a new function (ready mades).
Build an experience prototype.
Outcome of Brainstorming on October the 4th
Deliverables:
In addition to attendance and active contribution for the duration of the course, students are assessed based on the following deliverables at the end of the course:
- Documentation of all exercises in pdf format using the provided template
- 2 material library examples
Exercise "light as matter":
presentation of the concept and prototype
The final prototype / mock-up
Under "Project Documentation" you'll find guidelines for naming of folders and files.
As you are working in teams make sure that the presentation of "light as matter" is in your personal folders.
Final Presentation:
Thursday 19th of October at 13:00 || Seminarraum ZT 5.K01
Time per presentation: max. 10min & 5min discussion
Structure:
- Discover (research, inspiration ) // 2-4 slides
- Design (initial idea, prozess, iterations,…) 2-4 slides
- Deliver (final concept) // 4 slides
What to document:
The process and outcome of the following exercises
- sketching
- modules
- cube expressions
- material library
- light as matter
What will be assessed:
Over all
commitment
progress / improvement
Exercises
- sketching
- modules
- cube expressions
- material library
- light as matter
- concept
- process
- model building
- outcome
Documentation
For positive grading, a minimum attendance 80% is required.