Interaction Design WikiEmbodied Interaction

Embodied Interaction HS2022

TOPIC: Embodied Fabrication 

Lecturers:

Dr Joëlle Bitton
David Wollschlegel

Guest inputs:
Luke Franzke
Marcial Koch
Lucy Dukes

 

Office hours by appointment

The course runs from 15.11.22 - 23.12.22, from 9.00 - 17.00. See Timetable for more detailed hours.

Overview and Objectives

The course proposes an examination and speculation of technologies as they related to Embodied Interaction (ie. mobile computing, wearable interfaces, location-based interactions and digital fabrication...).
This examination covers societal, ethical and social influences.


This year, the course puts an emphasis on 'Embodied Fabrication', where digital fabrication methods are approached from the perspective of embodiment.
With more flexible and more accessible modes of fabrication and of generative design, and with interactive aspects of materiality and biodesign emerging in recent years, we have the opportunity to investigate ways that we can transform our physical selves and environments. This course will let us through a journey of interfacing the analog and the digital, with the body as mediator between the two. 

During this module, we'll uncover some of these possibilities by designing and informing our bodily environment increasingly influenced by data tracking. By group work, you'll propose interactive forms of body extension/representation/mirror/sense.
Design factors have to include:
• material intimacy 
• processes of fabrication 
• data tracking & mapping / generative design
• wearability or extension or external or sensorial apparatus

• performative aspects
interactive components
• political / environmental / societal context


Your work will encounter some of these research questions: 

Expectations and Gradings

Grades will be based on group presentations and exercises, class participation, documentation (journal) and final work. 
Contributing to constructive group feedback is an essential aspect of class participation. 
Regular attendance is required. Two or more unexcused absences will affect the final grade. Arriving late on more than one occasion will also affect the grade.

Final work 40% 

Assignments/presentations 30% 

Journal Documentation 20% 

Class participation 10% 

Any assignment that remains unfulfilled receives a failing grade.  

Workshops


Deliverables

Course outline  

Student Teams & Journals 

Team "Echo":

Daniel Treystman, Silvan Weber, Miguel Seabra, Dzhullia Kolodko

https://marmalade-sandpaper-ced.notion.site/Echo-70735d3761e84adb923c7eb435fa6c5d

Team "Space Invaders":

Johannes Reck, Janosch Tillich, Eleonora Bonorva, Fabrizio Willi, Sandro Beti

https://glaze-chartreuse-fd1.notion.site/Embodied-Interaction-f78da10378cc4d23b8da2faeaa6da980

Team "moph":

Bin Martig, Rejane Schrago, Guan Arobei, Thore Reigber 

https://miro.com/app/board/uXjVPBcxi1s=/?share_link_id=586842168810

https://www.instagram.com/moph_embodied/

Team "Aerobic organism":

Nadia Westermann, Elena De Carlo,  Svenja Steurer, Nicola Bischof

https://cooing-dibble-0cd.notion.site/AEROBIC-ORGANISM-cd04f7fbe4dd41acb073b7673b0653c0



Journals Readings

Embodied Interaction: Exploring the Foundations of a New Approach to HCI

http://acadia.org/papers

Creating physical visualizations with makervis

Supporting the design and fabrication of physical visualizations

https://issuu.com/pabloherrera/docs/algorithmicmodelling

Related Projects (small selection)

Visualisation

Magnetic Movie

Technorama Building (analog wind visualization)

Experimental study of apparent behavior

Study for Fifteen Points

Parametric design and Digital Fabrication for Inflatables


Fashion context

https://www.pinterest.nz/pin/336573772141747181/

http://behnazfarahi.com/bodyscape/

https://www.pinterest.nz/pin/564779609510964664/

https://www.pinterest.nz/pin/563794447076862696/

http://www.iaacblog.com/programs/miura-ori-skin/

https://www.pinterest.nz/pin/288511919858286303/

https://www.media.mit.edu/projects/rottlace/overview/

Data

https://driesdepoorter.be/thefollower/ (Revealing hidden information)
https://mkorostoff.github.io/1-pixel-wealth/ (data experienceable) 

Tools and Software

Tools available: 3D printer (Ultimaker, Delta, Cetus, Single-line), laser cutter, foam cutter, wire bender, photogrammetry....

Additional Tutorials & References

Rhino and Grasshopper basics workshop 

Shiftr.io Pocket

Kinect & Skanect

Skanect to Rhino

Rhino

Grasshopper

Arduino wireless sensor kit

Processing

Exercises

1. http://www.deprocess.org/tutorials/grasshopper-data-trees/

2. link>

3. https://issuu.com/pabloherrera/docs/algorithmicmodelling (Chapter 4 - Tranformation)


4. link>

5. link>

6a. link>

6b. link>

Input Fabrication Process & Body extensions

Examples Scan Data / Rhino

Example populating mesh / Grasshopper

Example using shiftr-io / Grasshopper

Textile laboratory ZHdK

https://intern.zhdk.ch/?materialbezug

https://intern.zhdk.ch/?wslnews