Inhalte
A design research workshop on the subject of sound and interaction
This workshop, will take place in the HS 2020 from January 11th to 22th 2020 and is about innovative sound design of interactions.The goal is the systematic, creative exploration of sound and its significance for the design of interactions, communication and affordances.
A special focus is on design methods that understand sound as a means and material of interaction design. The projects will be implemented in an iterative process using prototypes, allowing for flexible development and dynamic interactive demonstration of insights. The central aspect is the continuous evaluation of design hypotheses with small "user studies" and field trials. Because there are only a few rules about Sonic Interaction Design, but a lot of space for experiments and design research that we want to explore.
The goal is therefore not primarily to build functional prototypes incl. Programming and sensors, but to work out details and variants of the sound design, as an experience prototype to experience and further develop by user tests.
Information about the project see Project description and deliveries HS 2020
Course documents, links etc. can be found at SID COURSE MATERIALS
Further information and tutorials can be found at: Tutorials and How-To`s as well as here
Also see video examples from the Audio Visual Basics course: Further Readings, Resources and Literature
Note: The WIKI will be updated frequently! Please press "reset" regularly (bottom right).
Program
Week 1
Inputs, design tools: conception and evaluation framework, semantic & narrative sound design, MIDI live controls.
Evoking emotion through sound.
Concept work & development of the "electroacoustic Wizard-of-Oz prototype"
Week 2
Implementation of the sound experiments with functional prototypes and mockups, documented field trials, final demonstration.
MK = Matthias Kappeler
AVT = Andres Villa Torres
MS = Milestone.
Woche 1 | Mo., 6.1. 4.K15 | Di. 7.1. 4.K15 | Mi 8.1. Atelier / 4.K15 | Do. 9.1. Atelier / 4.K15 | Fr. 10.1. Atelier & 4.K15 |
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morning | 9:30 Introduction (MK / AVT) Warmup "Sonic charade" 11:00 Input: (MK) | independent work | 9:00 Presentation of Exercise 1: Evoking Emotion Through Sound in Film 2020 11:00 Reaper Wizzard of Oz / Sampler Tutorial: Intro to TX16 Sampler and Mapping Sound | 9:00 independent work
| 9:00 – 10:30 AVT Intro / Overview Sensortechnologien 10:30 – 12:00 AVT Intro SuperCollider (for those who want) 12:00 – afternoon spit group to work on:
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afternoon | 13:00 Pick up material at the Ausleihe 14:00 (if there is a need:) Introduction to Reaper | independent work | 13:30 Hands-On: PushPullPowWow 2019 - how does a gesture affect a sound (and what does the sound communicate?) 15:00 Demo of PushPullPowWow Sounds 16:00 Kickoff Exercise 2: Sonification 2019 | 13:30 – 15:30 Mentoring / Introducing Basic Idea + Sonic Moodboards MK and AVT | independent work same tasks as in the morning |
Woche 2 | Mo. 13.1. 4.K15 | Di. 14.1. Atelier & 4.K15 | Mi. 15.1. Atelier & 4.K15 | Do. 16.1. Atelier & 4.K15 | Fr. 17.1. 4.K15 |
morning | 9:30 Presentation "Wizard of Oz" and user testing findings MK + AVT | independent work | 09:00 – 11:00 Mentoring MK + AVT | 9:00 – 11:00 Mentoring MK + AVT | 9:00 Final demonstration Presentation: concept and process 11:00 Course Feedback |
afternoon | 13:30 Mentorings with AVT: Setting realistic goals / Reality Check | independent work | independent work (start video documentation) | independent work |
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Booking plan recording rooms: (see https://www.zhdk.ch/?raumres)
During the first week the Production Studio Audio 4.D05 is reserved during the daytime. In the second week you are responsible for the booking of audio rooms (4.D05, 3.D08, 3.F05) as needed.
Tutorials
Midi (extern)
OSC (extern)
Reaper (von AV Design Basics)