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Version 1
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Basic hand Location
Gesture Recognition
Finger and Joint Locations
import de.voidplus.leapmotion.*;
LeapMotion leap;
void setup() {
size(800, 500);
leap = new LeapMotion(this);
}
void draw() {
background(255);
// ========= HANDS =========
for (Hand hand : leap.getHands ()) {
// ----- SPECIFIC FINGER POINT -----
Finger finger_thumb = hand.getThumb();
PVector finger_thumb_loc = finger_thumb.getPosition();
Finger finger_index = hand.getIndexFinger();
PVector finger_index_loc = finger_index.getPosition();
Finger finger_middle = hand.getMiddleFinger();
PVector finger_middle_loc = finger_middle.getPosition();
Finger finger_ring = hand.getRingFinger();
PVector finger_ring_loc = finger_ring.getPosition();
Finger finger_pink = hand.getPinkyFinger();
PVector finger_pink_loc = finger_pink.getPosition();
// ----- DRAWING -----
drawEllipse(finger_thumb_loc);
drawEllipse(finger_index_loc);
drawEllipse(finger_middle_loc);
drawEllipse(finger_ring_loc);
drawEllipse(finger_pink_loc);
// ========= Joints =========
for (Finger finger : hand.getFingers()) {
// ----- SPECIFIC BONE -----
Bone bone_distal = finger.getDistalBone();
Bone bone_intermediate = finger.getIntermediateBone();
Bone bone_proximal = finger.getProximalBone();
Bone bone_metacarpal = finger.getMetacarpalBone();
// ----- DRAWING -----
finger.drawJoints();
finger.drawLines();
}
}
}
void drawEllipse(PVector point) {
ellipse(point.x, point.y, 10, 10);
}