Interaction Design Process FS18
Spring 2018: March 27 - May 4.
Instructors:
Dr Joëlle Bitton
joelle.bitton@zhdk.ch
Nicole Foelsterl
nicole.foelsterl@zhdk.ch
Guest Lecturer:
Lalya Gaye
Office hours by appointment
The module takes place from March 27 - May 4, over 6 weeks, including a reading week (5), from Tuesday to Friday each week, 9.30-17.00.
Class sessions include lectures, discussions, mentoring sessions, in-class exercises, home assignments and independent study blocks.
Projects are conducted in groups of 4 students.
Overview and Objectives
This course puts the students in the context of realising an interaction design outcome from initial idea to final proposal, with a particular emphasis on field research and user-experience.
In this interaction design process, students work through the several stages of project development: Context/User Inquiry, Concept Generation, Idea Testing, Prototype Development, Evaluation and Concept Iteration.
Following these stages of observation, creation, and evaluation, we will discuss and apply situated and user-centered methods (eg. bodystorming, context analysis, video scenarios, etc).
This course is project-based and will allow students to have a hands-on experience.
Organised in groups, students will develop innovative design concept for a product, a service or an experience.
Topic
"How do you want to change the world?"
The topic for this class takes a typical design question that starts many project premises, especially in education environments that encourage students to have an impact in the world. The sentence has become a form of "pep talk" statement, where individuals should embrace forms of agency (see discourses from MIT Media Lab, Ted Talks, design thinking courses, various pitches competitions, etc).
In this class, we take that sentence upside down and within it question the role of the designer itself: what does "the world" mean?, what does "change" mean?, is "how" meant for a designer to think with?, how does that addresses the question of a designer's agency? and finally, what's the underlying expectation of such sentence?
During the course the student will learn:
how to design through personal exploration and in communication with others (participatory design)
how to search for new possibilities/opportunites/alternatives for interactive products, rather than responding to a set of given requirements
how to use a variety of methods and tools which can be existing design practices, can be borrowed from other disciplines and can be developed by designers themselves
The student is expected to produce these final deliverables:
1. A working prototype, user-tested and evaluated
2. The presentation of this interaction design product, service and/or experience grounded on the understanding of the user and the context
3. The documentation of assignments and design process in a blog
Course Outline
Your project development is structured in following steps:
Week 1: Into the Wild!
User, context and/or technology inquiry
Methods: direct and participatory observation, video ethnography, interviews, questionnaires, cultural probes, etc.
Week 2: Idea Transfers
Enacting and testing ideas
Methods: sketching, bodystorming, brainstorming, participatory methods, extreme characters, etc
Week 3: Play
Creating prototypes and confronting them to the 'real world'
Methods: participatory methods with mockups, cartoon scenarios, acting out an experience, etc.
Week 4: Stories and users
How is your work being evaluated?
Methods: forms of evaluation, from user-testing to narratives enacting scenariosWeek 5: Production 1
Independent study week: working on your production assignmentWeek 6: Production 2
Finalising the project
Expectations and Grading
Grades will be based on group presentations, class participation, home assignments, documentation (journal) and final work. All work should be produced in English.
Contributing to constructive group feedback is an essential aspect of class participation.
Regular attendance is required. Two or more unexcused absences will affect the final grade. Arriving late on more than one occasion will also affect the grade.
Group presentations 20%
Final work 30%
Class participation 10%
Journal Documentation 20%
Assignments 20%
Any assignment that remains unfulfilled receives a failing grade.
Deliverables
Group presentations
Interval group presentations each week present the advancement of the group's project and highlight the specific requirements of that week.
Each presentation are structured so that each group member will introduce an aspect of the project. On average, the presentation should be 10 minutes.
The format is open:
The final outcome of the class is a project proposal in the form of a working prototype, user-tested and represented to an external audience in the form of a film and/or a medium of your choice (installation, website, demo, etc...). For this class, there will be an emphasis on the film narrative as a way to disseminate your proposal.
Journal/Blog
A separate 'Journal' is developed by each student that reflects on learnings from the seminar. It should be in the form of an online blog (ie. WordPress, Tumblr or other):
Throughout the module, various short home assignments will be given to practice concepts discussed in class.
Course Materials
The course IAD Design Methods provides the background literature for this class.
Readings are made available in the shared IAD server, under 18FS > Sem2_IAD_PROCESS.
Additional readings are provided below as the class progresses:
The 12 Permaculture Design Principles - compiled by Jason Gerhardt
Permaculture, a Beginner's Guide - Graham Burnett
Quirky Designs for Development and Social Change - Lalya Gaye
What Do Prototypes Prototype - Stephanie Houde and Charles Hill
Experience Prototyping - Marion Buchenau and Jane Fulton Suri
Understanding context by being there: case studies in bodystorming - Antti Oulasvirta, Esko Kurvinen, Tomi Kankainen
Theatre of the Oppressed - Augusto Boal
Sense and Sensibility: Evaluation and Interactive Art - Kristina Höök, Phoebe Sengers, and Gerd Andersson
Teams projects
Olfactogram
The smell of home
by Edna Hirsbrunner, Colin Schmid, Mara Weber
Olfactogram allows you to record, store, collect and share scents. The kit enables people who have been forced to leave their home to revel in their dearest olfactory memories whenever they feel like.
UXA
User Experience Awareness/Art
by Lilian Lopez, Michelle Schmid, Felix Prantl, Janina Tanner
It is an interactive installation on the topic of personal data collection and visualization
Blog
Trücs
by Jennifer Duarte. Fiona Good. Pascal Jeker. Marcial Koch
Everyday we live surrounded by hundreds of objects but do we use them all or do we forget them?
What if in an utopic world, our unused objects could ask for our attention?
By visiting this installation you can explore the sound atmosphere of the forgotten items.
Catharograph
by Melanie Abbet, Stefan Lustenberger, Duy Bui.
A device allowing you to relief stress and pressure through a cathartic action
Hollow
by Claudia Buck, Randy Chen, Dominik Szakacs, Ju young Yi (the Inbetweeners)
ZHdK has more than 130 internal students, yet their struggles to adjust in the new surrounding are unknown. We are delivering their personal stories to make the locals aware of the foreign students’ difficulties in communicating, due to the language barrier and the cultural difference.
Calendar
Week 1 | Tuesday 27.3 | Wednesday 28.3 | Thursday 29.3 | Friday 30.3 |
|---|---|---|---|---|
Morning | 09.30-12.30 IAD Method and Process Class | Field Research | 09.30-10.30 10.30-11.30 11.30-12.30 | Holiday |
Afternoon | 13.30-14.30 | Field Research
| 13.00-13.15 13.15-15.15 Mentoring: Sense Making and Clustering (Going Back to the Field) 15.15 | Holiday |
Week 2 | Tuesday 3.4 | Wednesday 4.4 | Thursday 5.4 | Friday 6.4 |
Morning | Field Research | 09.30-12.30 | 11.00-12.30 | Independent Study: |
Afternoon | Field Research | 13.30-14.30 14.30-16.30 | Independent Study | 13.30-15.30 |
Week 3 | Tuesday 10.4 | Wednesday 11.4 | Thursday 12.4 | Friday 13.4 |
Morning | Independent Study | 09.30-12.30 Exercise: Diagrams | Independent Study | Independent Study |
Afternoon | Independent Study | 13.30 - 14.30 14.30-16.00 | Independent Study | 13.00-15.00 |
Week 4 | Tuesday 17.4 | Wednesday 18.4 | Thursday 19.4 | Friday 20.4 |
Morning | Independent Study | 09.30-12.30 Exercise: Storytelling | Independent Study | 09.30-12.00 |
Afternoon | Independent Study | 13.30-15.30 | Independent Study | 13.00-16.00 |
Week 5 | Tuesday 24.4 | Wednesday 25.4 | Thursday 26.4 | Friday 27.4 |
Production Week | Production Week | Production Week | Production Week | |
Week 6 | Tuesday 1.5 | Wednesday 2.5 | Thursday 3.5 | Friday 4.5 |
Morning | Holiday | 09.30-12.30 | 09.30-12.00 | 09.00-11.30 11.30-12.30 |
Afternoon | Holiday | 13.00-13.45 | Independent Study | Documentation |
JB: Dr. Joëlle Bitton, NF: Nicole Foesterl, LG: Lalya Gaye