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Sonic Interaction Design
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    Prototyping Methods

    Prototyping Methods

    Jan 06, 2019

    What is a "Wizard-of-Oz" Mockup / Prototype?

    In Wizard-of-oz Mockup, sounds are created live using a microphone, or with the help of electro-acoustic sound generators, using objects, your voice and body sounds, and rendered "acousmatically" (without a visible source). This happens synchronously to  the interaction, just as Foley is synced to film. This creates a near-perfect illusion of interactive sound design without it having to be functionally implemented.

    Especially in the early stages of the project, this allows maximum flexibility and open-mindedness. Thus, the first sound design ideas can be tested and adapted live, from a "sonic concept sketch" to a full-blown function demonstration.

    Specifically, you will be using MuLab as a host for multisampler arrangements in real-time to interact with your application. Midi keyboards are used as real-time controllers. "Wizards" create and control sounds hidden behind a curtain or similar and one or more people perform the interaction. It should also be possible for someone in the audience to try out the artifact / interaction.

    Process of a Mockup Demonstration

    • Brief explanation of the setting and function of the prototype
    • Interactive demo with audience tryout: People from the audience can try out the interaction themselves
    • If necessary, further explanation of the concept and the implementation
    • Presentation of the results of the field trial
    • Discussion in the audience: What worked, what did not work?


    See Also
    • Investigative Tools
    • MuLab
    • Prototyping Methods
    • SensorTag
    • Themenbereiche


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