Basic GUI 2019

The module Basic GUI includes two courses. One course is "Web Technologies" and the other is "Basic GUI" project course. 

Link to course overview: "Web Technologies"

Lecturers

Students

01 Sophie Anderhub, 02 Adrienn Bador-Pek, 03 Damaris Büchner, 04 Andreas Bütler, 05 Roman Engler, 06 Fabian Frey, 07 Tim Fuchs, 08 Andreas Fürer, 09 Andy Kirk, 10 Yao Liu, 11 Sonjoi Nielsen, 12 Shafira Maharani Nabilia Nugroho, 13 Paméla Schmidinger, 14 Yangzom Sharlhey, 15 Danuka Ana Tomas, 16 Tamara Trabucco, 17 Zoë Urand

Groups

3 x 3 Students, 2 x 4 Students

Gruppe 01: Sophie Anderhub, Yao Liu, Shafira Nugroho
Gruppe 02: Roman Engler, Tamara Trabucco, Paméla Schmidinger
Gruppe 03: Zoe Urand, Fabian Frey, Damaris Büchner, Yangzom Sharlhey
Gruppe 04: Andreas Fürer, Danuka Tomas, Andy Kirk
Gruppe 05: Andreas Bütler, Sonjoi Nielsen, Adrienn Bador-Pek, Tim Fuchs

Period

12th of April – 7th of June

Attendence

In the contact hours a minimum attendance of 80% is required to pass the module. Contact hours: classes, kick-off, input session, mentoring, presentation 

Module valuation key

Web Technologies: 25%
Basic GUI project: 75%

Basic GUI project

Over the course of five weeks, students will redesign the interface of the ITZ Leihs system. Leihs is an open source equipment booking and inventory management system. 




Cooperation Partner

ZHdK Informationstechnologie-Zentrum (ITZ)

Institutions use Leihs

Institutions plan to use Leihs

Phases

Explore 

The explore phase helps us to get to know the user and to grasp his needs, preferences and decision-making principles. Only when we know our user well and have really understood his problems, we can develop an idea and later a product that convinces and excites him.

  • Desk Research, Field research, Interviews, extremely users interviews 

Create

  • Brainstorming, Mind Mapping, Sketching, etc.
    Take one or more of the above methods to rethink the scenario. Be "wild" and come back with innovative and striking solutions of which you hadn't thought of before.

  • Wireframe Screen Flow Diagram, Mood board
    Draw individual screen wireframes that are connected with each other to show the flow in your application. Traditionally, the mood board is a big collage consisting of photos, apps, texts, illustrations and other materials that show the look and feel. The mood board shows links between the things and supports the imagination of new ways.

  • Design GUI
    Using the mood board, a skin for the application is developed. Software: Photoshop, Illustrator, Sketch, Adobe XD, etc.

  • Click-Dummy
    A clickable mockup of the final UI. Software: Flinto, Framer, Origami, Invision, Principle, Flinto, Adobe XD, etc.

Evaluate

  • User-test
    The Click-Dummy is tested with three test users that solve a typical exercise. They are filmed and asked to think aloud while using the app.

Deliverables

See the IAD documentation guidelines for the standard material.

  • Documentation; format: PDF
  • Video / Screencast; add the IAD intro and closing credits to your videos
  • Video / User-test
  • Images (Screenshots & Usage Scenarios); approx. 10 representative images of the project
  • Text (project title, short description, project description)
  • Click-Dummy

All deliverables have to be uploaded to the filer until Monday 10.06.2019 at 9 am.

Grading

Grades will be based on final presentation, final work, deliverables.

Final presentation: 20%

Final work (Concept, GUI, Click-dummy): 50%

Deliverables: 30%

Slides Kick-Off

Digital Innovation Playbook

Schedule

This schedule is not final. Changes reserved.

Week 1

Tuesday 09.04.

Wednesday 10.04.

Thursday 11.04.

Friday 12.04.

Morning





Web Technologies
JSC - 4.K15 (09.30-12.00)

Afternoon





Week 2

Tuesday 16.04.

Wednesday 17.04.

Thursday 18.04.

Friday 19.04.

Morning




Public Holiday

Afternoon




Week 3

Tuesday 22.5

Wednesday 23.5

Thursday 24.5

Friday 25.5

Morning





Afternoon





Week 4

Tuesday 23.04.

Wednesday 24.04.

Thursday 25.04.

Friday 26.04.

Morning





Afternoon





Week 5

Tuesday 30.04.

Wednesday 01.05.

Thursday 02.05.

Friday 03.05.

Morning
Public Holiday
Web Technologies
JSC - 4.E08 (09.30-17.00)
Afternoon


Week 6Tuesday 07.05.Wednesday 08.05.Thursday 09.05.Friday 10.05.
MorningWeb Technologies
JSC - 4.E08 (09.00-17.00)

Basic GUI | Kick-Off
JSP, MDU - 5.D02 (09.00-11.00)

Analysis Leihs, Interviews

Mentoring
JSP - 4.T48 (09.00-12.00)

AfternoonDesk Research, Analysis Leihs
Findings
Week 7Tuesday 14.05.Wednesday 15.05.Thursday 16.05.Friday 17.05.
MorningBrainstorming, Mind Mapping, Sketching, etc.

Input Wireframe Screen Flow Diagram
JSP - 4.K14 (09.00-10.00)

Mentoring
JSP, MDU - 4.E08 (10.00-12.00)

Web Technologies
JSC - 4.D12 (09.00-17.00)
Wireframe Screen Flow Diagram, Wireframe Click-Dummy
Afternoon

Input Prototyping/Click-Dummy
MDU - 4.K14 (13.00-14.00)

Brainstorming, Mind Mapping, Sketching, etc.

Wireframe Screen Flow Diagram

Mentoring
MDU - 5.D02 (13.00-17.00)

Week 8Tuesday 21.05.Wednesday 22.05.Thursday 23.05.Friday 24.05.
Morning

Wireframe Click-Dummy


Input GUI Design
JSP - 4.E08 (09.00-10.00)

Mentoring
JSP, MDU - 4.E08 (10.00-12.00)

Web Technologies
JSC - 4.D12 (09.00-17.00)
GUI Design
AfternoonGUI DesignMentoring
JSP - 5.T04 (14.30-17.00)
Week 9Tuesday 28.05.Wednesday 29.05.Thursday 30.05.Friday 31.05.
MorningMid-Presentation
JSP, MDU - 4.T48 (10.00-12.00)
Mentoring
JSP, MDU - 4.T48 (09.00-12.00)
Public Holiday

Web Technologies
JSC - 4.T07 (09.00-17.00)

AfternoonGUI Design Click-DummyUser test Click-Dummy; Thinking Aloud Methode
Week 10Tuesday 04.06.Wednesday 05.06.Thursday 06.06.Friday 07.06.

Morning

Mentoring
JSP, MDU - 3.E03 (10.00-12.00)

Revision Click-Dummy after user testPreparing presentation

Feedback Session
JSP, MDU - 4.D12 (10.00-12.00)

Afternoon

Revision Click-Dummy after user testPreparing presentationFinal Presentation
JSP, MDU - 4.E08 (14.00-17.00)
Dokumentation, Film/Screencast, Bilder/Screens, Text

JSP: Jürgen Späth, MDU: Martin Dusek, JSC: Jonas Scheiwiller