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Confluence
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Embodied Interaction
Results will update as you type.
  • Embodied Interaction Course - Spring 2023 - SISD
  • Embodied Interaction HS2015
  • Embodied Interaction HS2016
  • Embodied Interaction HS2017
  • Embodied Interaction HS2018
  • Kick off Exercise Brief
  • Main Project Brief
  • Notes Embodied Interaction 2018
    • Groups & research direction
  • Embodied Interaction HS2019
  • Embodied Interaction HS2020
  • Embodied Interaction HS2021
  • Embodied Interaction & Fabrication 2023
  • Embodied Interaction HS2022
  • Embodied Interaction Course - Spring 2024 - SISD
  • Embodied Interaction & Fabrication 2024
  • Embodied Interaction 2025

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Groups & research direction

Groups & research direction

Sep 20, 2018

Group 1 – Michael, Adrienn, Manuel

Scoring system that suggest your value in the society, personal data

Critical, speculative design

Data: Location history (Google)

China's surveillance system as a inspiration / reference

Metaphor: animal kingdom; spikes or skins as an inspiration

extension of your body as a status symbol


Group 2 – Carlo, Dodo, Tobias

Project Peacock

Animal courtship

More nature bound → Where are we coming from?

Burlesque

Data: f.e. heart rate, sweat, temperature, breathing

Bring back the current / future dating (Tinder) to the «raw» one

Do you have access to the textile workshop?

→ Scenarios? (How does the courtship look like?)


Group 3 – Alessa, Katharina

Inside out

Expressing / Staging yourself

Tattoos & accessoires → Mask as a metaphor

«Crash the self-expressing (theater) with the stuff we can not control.» 

Disturb self-control; represent

Data: f.e. heart beat, breathing

Fabrication: (maybe) waving


Group 4 – Stephanie, Simon, Aurelian

In-between human being and the outside world

Map something we can't see to something we can understand

Pipeline from new perseptions to old senses

Material: smoke, liquids


Group 5 – Vinzenz, Daniel

Sweat, different body zones and types of sweat

Galvanic skin response sensor

«We want to make sweat cool again.» 

Idea: artificial sweat

Bring the inside out

«Sweat diary»

Material? Fabrication process? 


Individual 6 – Ismael

People adapt to their environment.

Material as a focus?

Wechselwirkung: Mensch > Umgebung > Material > Kleidung

Evolution / technical progress

Influence: water, noise, physical contact

My reactive clothing is overreacting.


Individual 7 – Shubham

Want to express a need.

Cigarette consumption

Number of cigarettes / potency

Tar deposition directly to the wearable.

Cognitive dissonance → ignorance

Maybe reduce the ignorance

Mapping to: tattoo, t-shirt


, multiple selections available,
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