Soft Architecture HS2026
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Soft Architecture HS2026

Lecturers: Roman Kirschner and Vinzenz Leutenegger

 

Contents and Objectives

The seminar is an introduction into designing (with) spaces. „Soft Architecture“ differs from the classical idea of architecture in that it does not aim to build permanently habitable spaces. It rather encourages students to experiment with existing spaces, to ask what they offer and how they can be adapted to communicate and afford specific atmospheres, narratives, rules, actions and interactions.

Experimenting with spaces comprises experimentation with structures and materials that give these spaces character. Through trial and error, bodily experiences and discussions, students develop their sensitivity and intuition as designers.

This year we will approach this experimentation

uexkull organisms and their sensorium develop together with their environment.

minigolf as small playgrounds.

  • exclusion of senses → focus on other. recombine specific senses

  • empathy with spaces?

  • find choose appropriate materials

  • use and get inspired from circulation zone

  • final presentation as tournament (what counts? minimal amount of strokes, enjoyability, success in general, maximum strokes, ???)

  • themed? how to develop characters for small playgrounds?

  • how to communicate understanding towards the goal? is putting a ball into a hole the only goal available?

  • rethink rules together with material and spatial structure

 

with a very special topic and several shifts of perspective. We will explore bodies of water, how they are presented in indoor spaces, and how visitors experience them, putting ourselves in the position of fish. However, we will not only focus on how fish experience these bodies of water and their translucent vessels from the inside, but we will also address the question of whether and under what conditions interactions between fish and humans are generally possible.

Schedule

Course: 14.09. – 08.10.2026, Monday – Thursday: 9-17

 

Week 1
(Introduction, Ideation and Team Building)

Monday (14.09.)

Tuesday (15.09.)

Wednesday (16.09.)

Thursday (17.09.)

9:00-10:45 Introduction into topic and mode of the course

11:00-12:00 BA semester opening

09:00-10:30 Aesthetics of Interaction: Spaces and Atmospheres

10:45-11:45 Exercise 1 Spatial Characters

 

09:00-10:30 Presentation Spatial Characters & FoundMaterials & Spaces

 

11:00-12:00 (in groups)

9:00-11:00 Ideation Exercise

9:00-11:00 Group Building

13:30 – 15:30 Minigolf Hard Visit

15:30-17:00 Aesthetics of Interaction: Introduction 

 

13:00–14:00 Materialarchiv Begehung (mit Franziska?) und von dort ausschwärmen im Toni)

14:00–16:00 Exercise 2 Toni Areal, find materials and spaces that act on senses

 

 

16:00-17:00 Idea & Concept presentation

 

Week 2
(Concept development (Topic/Goal/Spatiality), Prototyping, Game Development (Rules/Realisation))

Monday (21.09.)

Tuesday (22.09.)

Wednesday (23.09.)

Thursday (24.09.)

9:00-12:00 Setup of shared structures

+ Concept Development

09:00 - 12:00 Concept Development

09:00 - 11:00 Prototype Development

09:00-12:00
Prototype Development + Group Mentoring

13:00 - 17:00 Concept Development

13:00 - 15:00 Concept Development

15:00 - 17:00 Concept Presentation & Discussion

13:00-15:00 Prototype Development + Group Mentoring

 

15:00-16:45 Aesthetics of Interaction: Bodies and Ideals in Interaction Design

13:00-16:00 Prototype Development

16:00 - 17:00 group discussion

 

Week 3
(Final Project Development + Exhibition Preparation)

Monday (28.09.)

Tuesday (29.09.)

Wednesday (30.10.)

Thursday (01.10.)

09:00 - 12:00 Project Development

09:00 - 12:00 Project Development

09:00 - 12:00 Project Development + Group Mentoring

 

09:00 - 10:00 Preparation Exhibition Idea & Realisation

10:00 - 12:00 Project Development

13:00 - 17:00 Project Development + voluntary mentoring (Zoom)

13:00 - 17:00 Project Development

13:00 - 17:00 Project Development & Group Mentoring

 

 

 

13:00 - 15:00 Project Development

15:00-16:45 Aesthetics of Interaction: Material and Environmental Dynamics

 

Week 4

Monday (05.10.)

Tuesday (06.10.)

Wednesday (07.10)

Thursday (08.10.)

09:00 - 12:00 Project Development

09:00 - 12:00 Project Development

09:00 - 12:00 Project Development 

 

09:00 - 12:00 Documentation

13:00 - 15:00 Project Development

13:00 - 17:00 
Project Development

13:00 - 15:00 Exhibition Vernissage

16:00 - 17:00 Feedback Round

13:00 - 17:00
Taking down Exhibition

 

Locations

Indoor:

15.09. – 02.10.: Room: 4.T08 (Fridays the room has to be empty and ready for other seminars)
06.10. 4.T06
07.10. - 09.10. Aktionsraum ZT 5.K06 (Optional access during take-down of refresh festival on monday 06.10.)

Outdoor:

IAD Balcony or Toni-ramp

 

Materials

Hazer, overhead projector, short throw projectors all available at Leihs, for the hazer a permission slip has to be filled out at Empfang, not all rooms are suitable for use of hazer

 

Exhibition Vernissage

8.10., 13:00, Aktionsraum ZT 5.K06

Careful with water: Room has power sockets in the floor!

 

Mentoring

We will prepare doodles for mentoring with time slots of different lengths depending on the progress of the overall project. Reserve your slot, be prepared and be on time. Questions can be asked anytime – also via email.

 

Deliverables and Documentation

  1. Final Prototype or Intervention

  1. Final Presentation

  1. Standard IAD Documentation (see handbook on wiki):

  • Text file including the project title, names of students and mentors, a short description (250 - 400 characters ), and a long description (>1000 characters ), in a file to be labelled “Texts”

  • At least 10 representative images of the project (to be stored in a file labelled “Images”)

  • One longer video (< 5 minutes) of the project (to be stored in a file labelled “Video”). Mp4 full HD, see wiki for more details on format.

  • One to two short social media teaser videos (20-30 seconds) in portrait format.

  • A PDF documentation (to be stored in a file labelled “Documentation”)

  • Additional raw data, e.g., presentation, prototypes, or codes (to be stored in the respective file).

  • Upload your documentation files to: smb://fileredu.ad.zhdk.ch/DDE/BDE_VIAD/01_ABGABEN/24_HS/Sem3_Soft_Architecture/Group

  1. Documentation of Exercises: