Sonic Interaction Design HS 18/19
Inhalte
- Links to Projectblogs 2018
- PushPullPowWow 2018
- SID Kursmaterialien HS 2018
- Project description and deliveries HS 2018
- Exercise 1: Evoking Emotion Through Sound in Film
- Exercise 2: Sonification
A design research workshop on the subject of sound and interaction
This workshop, which will take place in the HS 2018 from January 7 to 18, 2019, is about innovative sound design of interactions.The goal is the systematic, creative exploration of sound and its significance for the design of interactions, communication and affordances.
A special focus is on design methods that understand sound as a means and material of interaction design. Simple low-tech methods and live improvisation focus on sound and interaction, from concept to design to experience and functional protoype.
The projects will be implemented in an iterative process using so-called "Wizard-of-Oz" prototypes and on-demand sensor platforms, allowing for flexible development and dynamic interactive demonstration of insights.
The central aspect is the continuous evaluation of design hypotheses with small "user studies" and field trials. Because there are only a few rules about Sonic Interaction Design, but a lot of space for experiments and design research that we want to explore.
The goal is therefore not primarily to build functional prototypes incl. Programming and sensors, but to work out details and variants of the sound design, as an experience prototype to experience and further develop by user tests.
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Information about the project see Project description and deliveries HS 2018
Course documents, links etc. can be found at SID Kursmaterialien HS 2018
Further information and tutorials can be found at: Tutorials and How-To`s as well as here
Also see video examples from the Audio Visual Basics course: Further Readings, Resources and Literature
Link zur ZHdK Sample Library: smb://zhdk;filer7/SFX
Note: The WIKI will be updated frequently! Please press "reset" regularly (bottom right).
Program
Week 1
Inputs, design tools: conception and evaluation framework, semantic & narrative sound design, MIDI live controls.
Evoking emotion through sound.
Concept work & development of the "electroacoustic Wizard-of-Oz prototype"
Week 2
Implementation of the sound experiments with functional prototypes and mockups, documented field trials, final demonstration.
MK = Matthias Kappeler
SP = Simon Pfaff
MS = Milestone.
Woche 1 | Mo., 7.1. 4.K14 | Di. 8.1. 4.K14 | Mi 9.1. Atelier / 4.K14 | Do. 10.1. Atelier / 4.K14 | Fr. 11.1. Atelier & 4.K14 |
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morning | 9:30 Einführung (MK / SP) Warmup "Sonic Taboo"
11:00 Input:
| independent work | (MK) 9:30 Presentation of Exercise 1: Evoking Emotion Through Sound in Film 10:30 MuLab Tutorial
| 9:00 Kickoff Exercise 2: Sonification independent work
| independent work |
afternoon | 13:00 Pick up material at the Ausleihe 14:00 Hands-On: Semantic Foley Film Remake 15:30 Life-Foley Performances 16:15 Exercise 1: Evoking Emotion Through Sound in Film (if there is a need:) 16:45 - ca 17:30 Introduction to Adobe Audition | independent work | 14:00 Demo of PushPullPowWow Sounds 15:00 MuLab Tutorial part 2 (Multirack Setup, Wrapup) | 14:00 – 15:30 Mentoring / Introducing Basic Idea MK and SP | independent work |
Woche 2 | Mo. 14.1. 4.K14 | Di. 15.1. Atelier & 4.K14 | Mi. 16.1. Atelier & 4.K14 | Do. 17.1. Atelier & 4.K14 | Fr. 18.1. 4.K14 |
morning | 9:30 Presentation "Wizard of Oz" SP Einführung / Übersicht Sensortechnologien | SP independent work | (MK & SP) independent work | 9:00 – 11:00 Mentoring MK + SP | 11:00 Final demonstration Presentation: concept and process 13:00 Break |
afternoon | Gruppengespräche (SP): Weiteres Vorgehen, Zielsetzung / Reality Check | 15:00 – 17:00 Mentoring MK + SP | independent work (start video documentation) | independent work | 14:00 Course Feedback 14:30 Individual feedback to groups.
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Booking plan recording rooms: (see https://www.zhdk.ch/?raumres)
During the first week the Production Studio Audio 4.D05 is reserved during the daytime. In the second week you are responsible for the booking of audio rooms (4.D05, 3.D08, 3.F05) as needed.
Tutorials
Midi (extern)
OSC (extern)
Reaper (von AV Design Basics)