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Sonic Interaction Design
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  • Course Pages
    • Sonic Interaction Design HS 16/17
    • Sonic Interaction Design HS 17/18
    • Sonic Interaction Design HS 18/19
      • Links to Projectblogs 2018
      • PushPullPowWow 2018
      • SID Kursmaterialien HS 2018
      • Project description and deliveries HS 2018
      • Exercise 1: Evoking Emotion Through Sound in Film
      • Exercise 2: Sonification
    • Sonic Interaction Design HS 19/20
    • Sonic Interaction Design HS 20/21
  • Tutorials and How-To`s
  • SID Kursmaterialien Allgemein

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    Sonic Interaction Design HS 18/19

    Sonic Interaction Design HS 18/19

    Jun 17, 2021

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    Inhalte

    • Links to Projectblogs 2018
    • PushPullPowWow 2018
    • SID Kursmaterialien HS 2018
    • Project description and deliveries HS 2018
    • Exercise 1: Evoking Emotion Through Sound in Film
    • Exercise 2: Sonification

    A design research workshop on the subject of sound and interaction

    This workshop, which will take place in the HS 2018 from January 7 to 18, 2019, is about innovative sound design of interactions.The goal is the systematic, creative exploration of sound and its significance for the design of interactions, communication and affordances.

    A special focus is on design methods that understand sound as a means and material of interaction design. Simple low-tech methods and live improvisation focus on sound and interaction, from concept to design to experience and functional protoype.

    The projects will be implemented in an iterative process using so-called "Wizard-of-Oz" prototypes and on-demand sensor platforms, allowing for flexible development and dynamic interactive demonstration of insights. 

    The central aspect is the continuous evaluation of design hypotheses with small "user studies" and field trials. Because there are only a few rules about Sonic Interaction Design, but a lot of space for experiments and design research that we want to explore.

    The goal is therefore not primarily to build functional prototypes incl. Programming and sensors, but to work out details and variants of the sound design, as an experience prototype to experience and further develop by user tests.
    .


    Information about the project see Project description and deliveries HS 2018

    Course documents, links etc. can be found at SID Kursmaterialien HS 2018

    Further information and tutorials can be found at: Tutorials and How-To`s as well as here

    Links to Projectblogs 2018

    Also see video examples from the Audio Visual Basics course: Further Readings, Resources and Literature

    Link zur ZHdK Sample Library: smb://zhdk;filer7/SFX

    Note: The WIKI will be updated frequently! Please press "reset" regularly (bottom right).



    Program

    Week 1
    Inputs, design tools: conception and evaluation framework, semantic & narrative sound design, MIDI live controls.

    Evoking emotion through sound. 

    Concept work & development of the "electroacoustic Wizard-of-Oz prototype"


    Week 2

    Implementation of the sound experiments with functional prototypes and mockups, documented field trials, final demonstration.

    MK = Matthias Kappeler

    SP = Simon Pfaff

    MS = Milestone.


    Woche 1

    Mo., 7.1. 4.K14

    Di. 8.1. 4.K14

    Mi 9.1. Atelier / 4.K14

    Do. 10.1. Atelier / 4.K14

    Fr. 11.1. Atelier & 4.K14

    morning

    9:30 Einführung (MK / SP)

    Warmup "Sonic Taboo"

    • Warmup 3x per category
    • all categories with dice (game)


    11:00  Input:

    • Sonic Interaction Design
    • Methods & Designprocesses

    independent work

    (MK)

    9:30 Presentation of Exercise 1: Evoking Emotion Through Sound in Film

    10:30  MuLab Tutorial

    • Hands-On: PushPullPowWow 2018 - how does a gesture affect a sound (and what does the sound communicate?)

    9:00 Kickoff Exercise 2: Sonification 

    independent work

    • Develop a basic idea
    • Create sonic moodboards

    independent work


    afternoon

    13:00 Pick up material at the Ausleihe

    14:00 Hands-On: Semantic Foley Film Remake 


    15:30  Life-Foley Performances 

    16:15 Exercise 1: Evoking Emotion Through Sound in Film

    (if there is a need:) 16:45 - ca 17:30 Introduction to Adobe Audition

    independent work

    14:00  Demo of PushPullPowWow Sounds

    15:00 MuLab Tutorial part 2 (Multirack Setup, Wrapup)

    14:00 – 15:30

    Mentoring / Introducing Basic Idea MK and SP

    independent work


    Woche 2

    Mo. 14.1. 4.K14

    Di. 15.1. Atelier & 4.K14

    Mi. 16.1. Atelier & 4.K14

    Do. 17.1. Atelier & 4.K14

    Fr. 18.1. 4.K14

    morning

    9:30 Presentation "Wizard of Oz" 

    SP

    Einführung / Übersicht Sensortechnologien 

    SP

    independent work

    (MK & SP)

    independent work

    9:00 – 11:00

    Mentoring MK + SP


    11:00 Final demonstration 

    Presentation: concept and process

    13:00 Break

    afternoon


    Gruppengespräche (SP): Weiteres Vorgehen, Zielsetzung / Reality Check


    Freies Arbeiten

    15:00 – 17:00

    Mentoring MK + SP

    independent work

    (start video documentation)

    independent work

    14:00 Course Feedback

    14:30 Individual feedback to groups.

    • clean up
    • documentation
    • return materials




    Booking plan recording rooms: (see https://www.zhdk.ch/?raumres)

    During the first week the Production Studio Audio 4.D05 is reserved during the daytime. In the second week you are responsible for the booking of audio rooms (4.D05, 3.D08, 3.F05) as needed.


    Tutorials

    Investigative Tools

    Midi (extern)

    OSC (extern)

    MuLab

    Reaper (von AV Design Basics)

    , multiple selections available, Use left or right arrow keys to navigate selected items
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